FrozenWorm
Noob
I'd like to inform here that a new MUGEN project is about to be created, I wanted to invite you guys just for fun to join me in my dream (wich is very real) and imagine this as if it were almost finished.
The game is not completely in 0%, I can safely say that. I have all of the MK1, MK2, MK3, UMK3 and MKT sprites, plus a lot of new edits and all kind of stuff and already programmed a very good percentage of engine, just don't ask me more details about the progress because I cannot give it right now, just asure you guys, you'll see a beta before the release of MK9.
Now, there're too many ideas, systems, characters and stuff to describe it all in here, but I'll post something today, and something more soon if the topic is well received. Now, let me explain the basic part of this stuff:
- It will have the closest engine you have never seen in MUGEN to the actual UMK3 gameplay.
- All of UMK3 characters, all of them with new moves.
- Almost all the new special moves that have been seen in recent MK official games.
- Will be impossible to do 100% kombos or infinites.
- Kombat Kodes
- Special animations to stand up after losing a round.
- Alternative versions for some characters hidden the way it was in MKT like:
* Old Shang Tsung (MK1)
* Minotaur Motaro
* Dark Raiden
* Dark Kahn
* Classic Blaze (MKDA)
* Zombie Liu Kang
- New characters, and some of them very important and never before seen in 2D like:
* Onaga
* Blaze (MKA)
* Moloch
* Jarek
* Tanya
- Air kombos, inspired from MKA but very different for each fighter, and limited.
- Weapon System for some characters inspired both in MK4 and MKA, also stances for others, but not all of them will have that feature.
- Endings
- Balance on all fighters including Goro, Kintaro, Shao Kahn and Motaro, all of them will have a playability very close to normal fighters.
- Can pick un rocks/heads from the ground and toss them to the opponent ala MK4.
Ok, I'll stop in here... and resume it like this: The idea is to put in every character the feeling of having the best from all of their versions in all MK games, including the 3D ones, having a balanced game, fighters with about 15 moves, new basic moves and options, all of the "alities" some of them original, some of them copied from newer MK games.
Now, I'll go a little bit further... imagine having the following options in kombat kodes:
- Kombos Disable
- Run Disable
- Agressor Enable (with a little new surprise)
- Maximum Damage enable
- Counter Icons enable (from the latest MK games, to break kombos)
- Rage Enable
- X Bar Enable (just the way it would be in MK9)
Now this game would have different systems you can enable before fighting, to emulate something close to MK1/2, MK3, MK4, MKA, MKvsDCU and MK9 depending on your choice, add to that almost all the kombat kodes we had in UMK3/MKT and some from MK4 like Red Rain... Ok, does it sound crazy? now listen... this is a real deal, and you will be able to input more than one kode before fighting.
Hahaha, I'm pretty sure a lot of people here would think I'm telling lies in here, but the good news is... I'm not.
Just wanna hear some opinions, ideas and stuff like that to have fun whenever I'll enter this forum, soon you'll have some pictures, a little bit after that you'll have videos.
Note: I'm not talking AT ALL about:
- Progress
- Proving anything
- Programming
- Team (unless you want to help)
That would be all, for those of you who doesn't believe what I just say and want to post... just take it like imaginating the ideal best MK game ever, and post something crazy, time will tell ok?
The game is not completely in 0%, I can safely say that. I have all of the MK1, MK2, MK3, UMK3 and MKT sprites, plus a lot of new edits and all kind of stuff and already programmed a very good percentage of engine, just don't ask me more details about the progress because I cannot give it right now, just asure you guys, you'll see a beta before the release of MK9.
Now, there're too many ideas, systems, characters and stuff to describe it all in here, but I'll post something today, and something more soon if the topic is well received. Now, let me explain the basic part of this stuff:
- It will have the closest engine you have never seen in MUGEN to the actual UMK3 gameplay.
- All of UMK3 characters, all of them with new moves.
- Almost all the new special moves that have been seen in recent MK official games.
- Will be impossible to do 100% kombos or infinites.
- Kombat Kodes
- Special animations to stand up after losing a round.
- Alternative versions for some characters hidden the way it was in MKT like:
* Old Shang Tsung (MK1)
* Minotaur Motaro
* Dark Raiden
* Dark Kahn
* Classic Blaze (MKDA)
* Zombie Liu Kang
- New characters, and some of them very important and never before seen in 2D like:
* Onaga
* Blaze (MKA)
* Moloch
* Jarek
* Tanya
- Air kombos, inspired from MKA but very different for each fighter, and limited.
- Weapon System for some characters inspired both in MK4 and MKA, also stances for others, but not all of them will have that feature.
- Endings
- Balance on all fighters including Goro, Kintaro, Shao Kahn and Motaro, all of them will have a playability very close to normal fighters.
- Can pick un rocks/heads from the ground and toss them to the opponent ala MK4.
Ok, I'll stop in here... and resume it like this: The idea is to put in every character the feeling of having the best from all of their versions in all MK games, including the 3D ones, having a balanced game, fighters with about 15 moves, new basic moves and options, all of the "alities" some of them original, some of them copied from newer MK games.
Now, I'll go a little bit further... imagine having the following options in kombat kodes:
- Kombos Disable
- Run Disable
- Agressor Enable (with a little new surprise)
- Maximum Damage enable
- Counter Icons enable (from the latest MK games, to break kombos)
- Rage Enable
- X Bar Enable (just the way it would be in MK9)
Now this game would have different systems you can enable before fighting, to emulate something close to MK1/2, MK3, MK4, MKA, MKvsDCU and MK9 depending on your choice, add to that almost all the kombat kodes we had in UMK3/MKT and some from MK4 like Red Rain... Ok, does it sound crazy? now listen... this is a real deal, and you will be able to input more than one kode before fighting.
Hahaha, I'm pretty sure a lot of people here would think I'm telling lies in here, but the good news is... I'm not.
Just wanna hear some opinions, ideas and stuff like that to have fun whenever I'll enter this forum, soon you'll have some pictures, a little bit after that you'll have videos.
Note: I'm not talking AT ALL about:
- Progress
- Proving anything
- Programming
- Team (unless you want to help)
That would be all, for those of you who doesn't believe what I just say and want to post... just take it like imaginating the ideal best MK game ever, and post something crazy, time will tell ok?