Belial
Kombatant
So working for SRK make you a top player or some sort of expert? As far as I can tell you definitely lack manners and do not bother to back up your claims with anything but insults to your opponent.LOL @ telling the guy who works for SRK to "play at some competetive(sic) level".
And by the way, I've taken Blanka to top 8 before so I know a thing or two about bad matchups.
The problem is that you don't realize that, to remove unique matchups is to create what is basically a flat game. What happens is that you just approach almost every matchup in the exact same way instead of having to adjust and figure out how to deal with it. This is because, the only true way to remove matchups is to have a fighting game with ONLY ONE CHARACTER. Even if you give that character all the options in the world, people will eventually end up finding playing almost the exact, same optimized way.
Or we can simply have variations unlocked, just like it is in any other fighting game with variations.
Stop thinking that this is some brand new thing that NRS has cooked up. It's not.
So okay you've played competetivly, faced some bullshit and now you want to have more bullshit. How in the world giving Raiden all his styles wouldnt make him unique?
Unique character does not necesarily mean "character who can only do zoning" or "character, who can only fight in melee". There are already melee characters like Kotal Khan in MKX, having all styles wouldnt make him "all rounder" rather he would have more options.
If Ruy in SF only had DP and Ken only had Fireball and I said "hey Capcom would be nice to have both b/c that would let you play a more diverse game" you would counter by saying "WTF but Ken wont be free to jumps then it wont be fun then, game would be flat then"?
Since you are bringing up "Im a star" arguement, look up my previous post it lists my accomplishments. I am a far better FG player than you are, so pls dont treat me as an idiot ok?
Im not asking for a flat cast if anything makes game flat and simple is lack of character tools. Why in the world would anyone think that having less options is better than having more is completely beyond me, probably b/c you enjoy suffering and playing ridiculous footsie game (like Snakeeyes at EVO). I would be asking for a flat game if I wanted all characters to have the same moves. So far all reveals have completely different approach to counter melee/zoning etc in their stances I cant really graps how that would make game flat if they had it all.