REO
Undead
Noob Saibot - I'm fine with keeping him legal but I can understand why most want him to be banned. Yeah, he's the easiest character to use in the game (there's more meaning to his name "Noob" than just Boon's name spelled backwards ) and his infinite is the least hype of the entire game. I would be fine with having him banned if that's what everyone wants and feels is right. Just know that he has a few 5-5s when it comes down to it..
Rain - His infinite should be allowed. It doesn't work on every character in the game, and it requires some form of positioning to keep reps going. It's also hype.
Character Specific Infinites (Kung Lao, Reptile, Stryker, Rain, Nightwolf, etc.) - They should stay. If it was 1v1 I'd understand, but it's 3 vs 3. You technically have three lives and they're all hype.
Ermac Corner Death Combos - They should stay. No reason why making a mistake in the corner should not cost you one of your characters. It's also hype.
Corner Jab infinite - It was allowed in UMK3 and that game was 1v1. I see no reason why making a mistake in the corner should not result in you losing one of your characters.
d+HK corner infinite - This should be allowed. Again, why should you be tapped on the wrist for messing up in the corner instead of losing a guy?
Aggressor - I agree with this being off for now.
3 v3 No Character Repeats - I agree with this. Having a a team of three different characters is something I'm sure we can all come together and say is without a doubt best for the game on all accounts. It eliminates repetitiveness, forces you to be sharp and in sync with a full team, awesome for viewers, puts a placebo strategy effect in lines with a"feeler", "momentum extension", and "anchor". (I just used three random names, but they can be named whatever you guys want. lol) But BEST of all, it makes MKT unique and a blast to play!
Death combos and infinites should not be looked at as penalizing in this game as other games. You technically have "three lives" due to the 3 vs 3 so essentially it's three mistakes, and you're out.
Rain - His infinite should be allowed. It doesn't work on every character in the game, and it requires some form of positioning to keep reps going. It's also hype.
Character Specific Infinites (Kung Lao, Reptile, Stryker, Rain, Nightwolf, etc.) - They should stay. If it was 1v1 I'd understand, but it's 3 vs 3. You technically have three lives and they're all hype.
Ermac Corner Death Combos - They should stay. No reason why making a mistake in the corner should not cost you one of your characters. It's also hype.
Corner Jab infinite - It was allowed in UMK3 and that game was 1v1. I see no reason why making a mistake in the corner should not result in you losing one of your characters.
d+HK corner infinite - This should be allowed. Again, why should you be tapped on the wrist for messing up in the corner instead of losing a guy?
Aggressor - I agree with this being off for now.
3 v3 No Character Repeats - I agree with this. Having a a team of three different characters is something I'm sure we can all come together and say is without a doubt best for the game on all accounts. It eliminates repetitiveness, forces you to be sharp and in sync with a full team, awesome for viewers, puts a placebo strategy effect in lines with a"feeler", "momentum extension", and "anchor". (I just used three random names, but they can be named whatever you guys want. lol) But BEST of all, it makes MKT unique and a blast to play!
Death combos and infinites should not be looked at as penalizing in this game as other games. You technically have "three lives" due to the 3 vs 3 so essentially it's three mistakes, and you're out.