This just reminded me of something.. are the crouch block invincibility glitches still in the PC port?Well, the PC version will have one thing for sure. Cheaters and hackers. I can probably write you a bot that plays for you or make you invulnerable. Or less obvious stuff that your opponent wouldn't even notice. Anyway, all I want is to say that you really shouldn't buy MKKE only for online play because sooner or later the experience will be worse than on console. It happened to every other PC fighting game so there is no reason to expect any different this time.
This just reminded me of something.. are the crouch block invincibility glitches still in the PC port?
AssassiN
Thanks a lot. I think I had such thoughts, but for some reason ignored them and didn't try. Hopefully that will sidestep the problem entirelyBarrogh, I think I did read your thread on the Steam community hub, was just about to answer it. When you create a private match, on the screen where it says "Friends" and the button for you to invite, open up the Steam overlay and invite your friend via that. Otherwise as you have seen, the game will crash with that Visual C++ error. I get the same though, so I manually invite via the Steam overlay.
If the game didn't crash, it would in any case open up the overlay with your friends list to pick from, but on some people (like me and you) it crashes. But at least now you know a small workaround
Why is it bad? I don't want to play some laggy fool in Russia.GUYS. Game have region lock what depends on your steam download server
US server
http://puu.sh/3vA5q.jpg
Russia - Central server
http://puu.sh/3vA73.jpg
I dont know what to say... But that pretty bad.
Yeah that, IIRC Skarlet has the easiest way to set it up so that's why I asked you lol.You mean the glitch where you win a round, hold D+block and if it succeeded the opponent cannot hit you at all?
Haven't tried it out yet, but it's probably still in there. As far as I know, they didn't fix anything and only put in new stuff.
Does anyone know how to get the diagonals to work on my fightstick with the pc?
I'm not too sure how this would pertain to arcade stick, but when I use my ps2 controller converter & when i have the analog turned on...it disables my diagonals permanently.Does anyone know how to get the diagonals to work on my fightstick with the pc?
Worked fine for me. You still have to use default keys in menus and the like, but on the field re-defined keys work. Does control setup indicate that changes have been stored?Another question. Have you guys managed to change keyboard buttons? I go to options and change the buttons, but when I go to the fight it seems like the changes did not take place.. (i.e you play with the original buttons)
Worked fine for me. You still have to use default keys in menus and the like, but on the field re-defined keys work. Does control setup indicate that changes have been stored?
Only thing worked for me - changing controls on all presets.Yes, I tried many times and changes are saved for sure. I went back to options to check it many times. It's pretty weird.
or just use GGPOIt's just some companies need to look deeper/harder into putting forth a stronger effort for netcode when developing fighting games.
Games like Blazblue, SCV, TTT2, P4A, VF5FS, and etc have really great netcode. So it IS possible.
Yes, I tried many times and changes are saved for sure. I went back to options to check it many times. It's pretty weird.