dreemernj
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But the vid hadn't been posted. Banned.Kah Ball said:THAT'S ALREADY BEEN SAID, QUIT BEIN STUPID.dreemernj said:
EDIT: And Renamed :-D
But the vid hadn't been posted. Banned.Kah Ball said:THAT'S ALREADY BEEN SAID, QUIT BEIN STUPID.dreemernj said:
You know, every time you post, it's always something good. Now go get a 360 <3.dreemernj said:But the vid hadn't been posted. Banned.
EDIT: And Renamed :-D
I've had mine for over a year without a single problem.DAVE101 said:Might want to hold off on the 360 though. A friend warned me that they were crap because his hard drive fried. I haven't even had mine for 1.5 months before the CD drive broke. It won't play any games now.
FINALLY. Thank you! I figured it was only a matter of time before he was banned.dreemernj said:But the vid hadn't been posted. Banned.Kah Ball said:THAT'S ALREADY BEEN SAID, QUIT BEIN STUPID.dreemernj said:
EDIT: And Renamed :-D
Some questions:ded_ said:the tier list for mk3 should be like:
1. Sub-Zero
2. Kabal
3. Jax
4. Kano
5. Nightwolf
6. Smoke
7. Sindel
8. Sonya
9. Cyrax (no dp for throw and bombs allowed while net is visible!)
10. Kung Lao
11. Liu Kang
12. Stryker
13. Sektor (or 14)
14. Shang Tsung (or 13, corner inf!)
15. Sheeva
its still debatable of course
No he asked why Nightwolf is Under Kano. It's probably for the same reasons as UMK3, I guess loss of vertical cannon ball doesn't do much.abc ur dead0 said:...and as to why Kano is Under Nightwolf.
Woops Typo My badDAVE101 said:No he asked why Nightwolf is Under Kano. It's probably for the same reasons as UMK3, I guess loss of vertical cannon ball doesn't do much.abc ur dead0 said:...and as to why Kano is Under Nightwolf.
i was thinking about to say that after ded_ answer me about why kano is over nightwolf, or nightwolf is under kano ^_^MKK hanzo_hasashi said:Well actually losing his vertical ball means a lot. no anticrossup or no punishers to Hk/Lk is a big deal. Sure you have normal roll but its at a big cost: you lose his sweep by holding down the button. Also v - ball is done on reaction.
IMHO is a significant loss.
Liu Had a pop-up in regular MK3?Shock said:Liu Kang combos compared in similar situations.
Midscreen:
SUJP, 7 hit combo mid screen = 8 hits 39%
SUJP, 3 hit pop up, JK, AFB, DK = 7 hits 32%
For some reason a cross up JPS does 2% less damage for Liu Kang, with this the combo does 30%, either way still less damage than the 7 hit
In corner = 9 hits 45% if you sweep after his combo, which works on anyone and would work within the best range of a pop up to multi fireball juggle, in which case on most characters, the best practical damage you can get is about 48-50% depending on which starter you connect, and this would require 3X JK AFB, RH, DK. Not worth the effort.
Pop up combo = worthless...in UMK3 that is... :twisted:
TheRagingStorm said:Liu Had a pop-up in regular MK3?Shock said:Liu Kang combos compared in similar situations.
Midscreen:
SUJP, 7 hit combo mid screen = 8 hits 39%
SUJP, 3 hit pop up, JK, AFB, DK = 7 hits 32%
For some reason a cross up JPS does 2% less damage for Liu Kang, with this the combo does 30%, either way still less damage than the 7 hit
In corner = 9 hits 45% if you sweep after his combo, which works on anyone and would work within the best range of a pop up to multi fireball juggle, in which case on most characters, the best practical damage you can get is about 48-50% depending on which starter you connect, and this would require 3X JK AFB, RH, DK. Not worth the effort.
Pop up combo = worthless...in UMK3 that is... :twisted: