Eddy Wang
Skarlet scientist
They can even keep the MK11 model and improve to a gameplay that doesn't feel like it's on a leash, but for the love of god, do not bring back auto filling meters and regen fatal blows, game needs to have some consequences.
What i really want it's a fine balance of strengths and consequences between offence and defense with some things that worked well on previous MK games, while others can take some tweak here and there.
And fully fleshed characters, enough of these variations bullshit.
Other than that, i think training mode wise, and tutorial wise, NRS as peaked fighting games, what they do from what they achieved mechanicalwise in MK11 it's just polishing.
What i really want it's a fine balance of strengths and consequences between offence and defense with some things that worked well on previous MK games, while others can take some tweak here and there.
And fully fleshed characters, enough of these variations bullshit.
Other than that, i think training mode wise, and tutorial wise, NRS as peaked fighting games, what they do from what they achieved mechanicalwise in MK11 it's just polishing.