MK11 Notation Guide

Discussion in 'Mortal Kombat 11' started by Badboy Takuma, Jan 8, 2019.

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  1. Badboy Takuma

    Badboy Takuma Elder God

    MK11 Terminology *WORK IN PROGRESS*

    This is the default Mortal Kombat 11 notation for combos.


    Movement:

    b - back
    u - up
    f - forward
    d - down

    Buttons:

    1 - left punch
    2 - right punch
    3 - left kick
    4 - right kick

    Mechanics Shortcuts:

    KB - Krushing Blow
    AMP - Amplify
    SH - Short Hop (!)
    SO - Stamina Offensive Bar
    SD - Stamina Defensive Bar
    PB - Perfect Block
    FB - Fatal Blow
    OH - Overhead
    UB - Unblockable


    Movement Shortcuts:


    njp - neutral jump punch
    jip - jump in punch
    jik - jump in kick

    ff - forward dash
    bb - back dash

    Gameplay Shortcuts:

    xx - cancel


    Notation examples:

    command normal: (b1) back + front punch
    command throw: (dbf1) down, back, forward + front punch
    special move: (df1) down, forward + front punch
    string: (21d4) back punch, front punch, down + back kick
    combo: 114 xx df3, b21f2, b21 xx ex bf4



    *Glossary of fighting games:
    https://en.wiktionary.org/wiki/Appendix:Glossary_of_fighting_games
    http://wiki.shoryuken.com/Glossary
     
    #1
    Last edited: Jan 24, 2019
  2. CrimsonShadow

    CrimsonShadow Administrator and Community Engineer
    Administrator

    Sticked.

    Also, might want to edit it so that it's clear that MB/EX is the same thing in our games.
     
    #2
    Badboy Takuma likes this.
  3. Badboy Takuma

    Badboy Takuma Elder God

    but mb is a delayed ex special move. dont worry though. this will be edited and also everything will be explained perfectly!
    im just waiting to get infos about the mechanics and everything.
    for instance we dont even know yet if there will be a run button!


    or even a block button ;D
     
    #3
    Last edited: Jan 9, 2019
    Marinjuana likes this.
  4. Braindead

    Braindead High-functioning Scrub
    Royal Contributor

    You forgot:
    ar - air run
     
    #4
  5. You wrote "front punch", "back punch" etc. instead of real mk buttons like low punch, high punch.

    Reported^
     
    #5
    Badboy Takuma likes this.
  6. Badboy Takuma

    Badboy Takuma Elder God

    if there is one, it will be listed here hehe
     
    #6
  7. Badboy Takuma

    Badboy Takuma Elder God

    i never understood why they changed the name of the buttons smh
    aka d2: down+HIGH PUNCH ;D



     
    #7
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  8. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    Not really, since MKX, EX its a move which is enhanced as the move is executed, MB its a move which can be enhanced after the move is executed.

    Clear Examples
    Kung Lao Ex Teleport move, cannot be meterburned.
    Kung Lao Enhanced Throw after ex Teleport cannot be Ex'd it has to be meterburned.

    Scorpion EX Spear and Helish Spear are two different moves.
    Ex Spear its a enhanced Spear which you have to ex as one executes the move.

    Hellish Spear is an Ex Spear added effect which you can Meterburn after Ex Spear hits.
     
    #8
    Last edited: Jan 9, 2019
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  9. Badboy Takuma

    Badboy Takuma Elder God

    @Eddy Wang @Braindead
    gentlemen, what about this shortcut: ddddddddd
    how could we name it right? rapidfire+down mashing?
    any suggestion?
     
    #9
  10. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    teabagging
     
    #10
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  11. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    Classic MK and MK9 are two different things, and there is two different notations for that
    In Classic MK you really had High and low punches and kicks.

    In MK9, you really have front and back punches and kicks, basically its a game which normals are based on position

    If you do any move with FP the character will execute a command with his front limb first, if you do with BP the character will do with his back limb first same goes for kicks.

     
    #11
  12. Badboy Takuma

    Badboy Takuma Elder God

    thank you for taking my post serious! :*
     
    #12
    RyuKazuya and Eddy Wang like this.
  13. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    it was a joke? I figured not many people were aware of this so i bothered explaining with a video before, so when your question popped up again i though about that video.
    Sorry if you already knew.
     
    #13
    Badboy Takuma likes this.
  14. Badboy Takuma

    Badboy Takuma Elder God

    i guess most people do not know it so good that you have posted the video.
     
    #14
  15. CrimsonShadow

    CrimsonShadow Administrator and Community Engineer
    Administrator

    MB isn't delayed by definition -- it can be, but it just means your burning a bar of meter for the move. Like MB roll, etc.

    When people mean to delay it and there's a timing option, they usually say Delayed Meter-Burn or Delayed MB/Delay MB. Or they just put it afterward like "Move Name (MB)".

    But there's no option to meter-burn a roll late, etc. or to roll without MB. It just means it takes the bar.

    Also 'EX' is a street fighter term and it's more common for us to use EN, which is short for 'enhanced'.
     
    #15
    Last edited: Jan 9, 2019
  16. BurdaA

    BurdaA Tong Bae

    Tbh, I thought it might, but wasn’t sure. Cheers!
     
    #16
  17. stokedAF

    stokedAF Noob

    i have been a lifelong fan of mk but this is the first one I’m going to take seriously and put in a crazy amount of research. I even started playing mkx again just to get better at blocking. I’ll be coming here periodically to get tips and stuff. Thanks again.
     
    #17
  18. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    Enhanced was for MK
    And MB was for Injustice.
    In both games the way you used ehanced moves was different.
    In MK9 you had to press the block button as the move is being executed exactly at the exact same time.
    When Injustice 1 came out, they gave you the option to use a bar of meter while or after you execute a certain move, which is what was called MB.

    from MKX onwards both systems were in the game that is why some prefer to keep them as separate because its not executed the exact same way.
     
    #18
  19. CrimsonShadow

    CrimsonShadow Administrator and Community Engineer
    Administrator

    There are only certain moves or strings where you can MB later -- other MB options like MB roll only have one option, which is to start the move with the MB. The fact that you can't roll and MB it late makes no difference towards calling it MB roll, etc. So the term has been used to apply to both types of moves.

    It'd be nice if we could standardize things for MK11 and clean up a bit of the inconcistencies.
     
    #19
  20. DDutchguy

    DDutchguy Raiden enthusiast

    XBL:
    DDutchguy
    If MB and EX/Enhanced specials are considered the same, how should we make a distinction between something like EX Punchwalk and Punchwalk MB in MKX?
     
    #20
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  21. nugava

    nugava Noob

    I am sorry, but I am on Eddy Wang's side there and not Crimson's.
    EX and MB make the notation very clear.

    EX: You have to press the block button as the same time you input the move.
    MB: You can press it after the move.
     
    #21
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  22. HeavyNorse

    HeavyNorse Edenian Assassin

    I mean, as long there's an explanation at the top of what the terms mean when reading a guide, does it matter?

    If it's like @nugava mentions, then it's easy to understand.
     
    #22
  23. Badboy Takuma

    Badboy Takuma Elder God

    "EX: You have to press the block button as the same time you input the move.
    MB: You can press it after the move."
    this is correct. lets wait until we have more infos. maybe there is no mb in mk11 lul
     
    #23
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  24. CrimsonShadow

    CrimsonShadow Administrator and Community Engineer
    Administrator

    Again, if that's the case, we would not call MB Roll "MB Roll"

    You guys can ignore it all you want, but this is ambiguous and has been so for quite some time. I don't see the value in pretending this didn't happen.

    I'm not really on a "side", and I don't particularly care either way -- but this is just how it was, and it's all over the place in people's posts, combos and guides.
     
    #24
  25. Good to see you're using D,B,U,F notations for the directions.

    One thing that I hated in guides/movelists, and especially games, is when they they use arrows to show the direction.
     
    #25
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