My personal best to worst:
- Stabyscotch <---- This is in its own damn tier, it's that necessary competitively.
- Play Time
- Low Sai
- Rolling Thunder
- Air Sai
- Air Teleport
- Sai Slide
- Invisibility
- Kahnum Dash
The main reason why I have Kahnum Dash last is that Low Sai basically renders it redudant imo. Low Sai offers good zoning
and has the same mixups that Kahnum Dash has without being unsafe on block against literally everyone. Invisibility's a weird one. It's fun in a gimmicky way in casuals, but I can't see myself using it against better players. A damage debuff on TOP of a bar of valuable defensive meter is a tough pill to swallow.
I wanna say a few things about Kahnum Dash and Straight Sai.
1. I feel there is very strong mixup potential with Kahnum Dash because of the frames it comes out compared to the 34 & F43 overheads, it's pretty close to a true 50/50. I'm sure someone can Fuzzy it but online?
On top of all those new mix-ups I like the cancel Kahnum Dash allows, it is fast enough that if they are used to holding then you can get a tick throw/grab/pressure off it. Now they are watching for 4+ options instead of two.
Low sai although being good in certain matchups using it to mix like some are saying here is death on block and if bar is used it's still punishable by a good number of characters like Sub
Then take into account Straight Sai has soo much pushback it's almost broke.
F2xxSai(Amp)
B1xxSai(Amp)
F43xxSai-Amped
34xxSai amped
These all jail the opponent both male and female hitbox. It enforces 5% chip on block which is super strong. Not to mention virtually any button canceled into straight sai's without spending bar are safe against a good chunk of the cast
PS
I think Air Sai/Air Tele-kick/PlayTime/Kahnum Dash should all be base moves and they could add other effects to the moves. Like Vanish could teleport her to the other side of them and could be used linked to strings Far at -15 close at -8 (using a bar of defense and offensive bar for the far version)
Idk play around with Kahnum Dash and Straight Sai and give me feedback
I'm still struggling on choosing my 3rd custom move, so many of them feel like they should be base Mileena