Darth Mao
Your Tech is Mine! #buffRaiden
-9isnt it -7 now, so it would at least be -6 and therefore only punishable by raijin?
-9isnt it -7 now, so it would at least be -6 and therefore only punishable by raijin?
i could swear it was -7 at some point in the game.
No, always -9.i could swear it was -7 at some point in the game.
If I understand frame data correctly, then yes, I believe it will make them that much safer since they're based on the on-block cancel advantage.I feel like this is a dumb question, but does changing B21 to be less negative affect the safety of Electric Fly cancels at all?
HahahahaDo you think Raiden is promising or not?
Nah. Its related to the cancel advantage, so without a change to that the cancels should remain the same.I feel like this is a dumb question, but does changing B21 to be less negative affect the safety of Electric Fly cancels at all?
That could actually be a cool Brutality. Maybe have it trigger if the final hit comes from B2.Plus, I think a cool change for raiden would be for his b2 to have extended range via his lightning swords. He has these badass swords he uses to kill hoards of demons not to mention shinnok in the story, but they are nowhere to be found in his moveset. Give my boy some flair.
I'd love for T&L to get some TLC. Make Jo Push 1 slot, give him his float stance, let float stance interact with Lightning rod, and increase the duration of lightning rod would be awesome. If they just did that I'd be thrilled.I’m really hoping Truth & Light gets some love in this patch. It’ll be nice to worry less about those weird situations where the amped followup from jo push ends up whiffing. Aside from his third variation, some small quality of life changes could help Raiden a lot.
Summon lightning still needs a brutality, like, now.That could actually be a cool Brutality. Maybe have it trigger if the final hit comes from B2.
And by the way....I honestly dont think that raiden is bad. He is just bad in comparison to the guys above him.....but looking at him....TW for example, removing some of his stupid gaps and improving a little bit his CB requirements would make him very good,.
He's already basically mid tier. If after these changes someone doesn't think he's at least mid tier then they're just a downplayer.Watch every mediocre youtuber make a "RAIDEN IS NOW GODLIKE" video after the patch, even if the changes will MAYBE push him to mid tier
I actually thought that might be an interesting choice. My first thoughts are that I don't mind it.Summon lightning is the armour breaker hahaha
I feel dumb, but can you translate that into the actual inputs we are familiar with?
- Raiden - Elder Fury (Away + Front Punch, Back Punch) now has 6 less recovery frames, 5 less blockstun frames, can now be Kombo Attack cancelled on block, and its cancel frame occurs 1 frame earlier
- Raiden - Power Discharge (Away + Front Punch, Back Punch, Front Punch + Front Kick) now has 3 less startup frames, 1 more active frame, 4 less recovery frames on miss, and now hits as a throw
- Raiden - Adjusted the hit regions of High Poke (Towards + Front Punch), Divine Power (Towards + Front Punch, Front Punch), and Sudden Energy (Towards + Front Punch, Front Punch, Back Punch)
- Raiden - The 2nd hit of Hammer Fists (Away + Back Punch) now has increased block pushback
- Raiden - Heavy Storm (Towards + Back Punch) now has 5 more blockstun frames with increased block pushback
- Raiden - Adjusted the hit regions of Deadly Storm (Front Kick, Back Punch, Front Punch) and it now has 5 more blockstun frames
- Raiden - The Calm (Away + Front Kick, Front Punch) can now be Kombo Attack cancelled on block or miss
- Raiden - Might Of Mordulus (Away + Front Kick, Front Punch, Back Punch + Back Kick) now hits mid, has 1 more recovery frame, 5 more blockstun frames with increased block pushback, and has a different grounded hit reaction
- Raiden - Massive Destruction (Towards + Front Kick, Back Punch) now hits overhead and has increased block pushback
- Raiden - Lightning Bolt now has 27 startup frames (down from 28), 5 more blockstun frames with increased block pushback, 2 more recovery frames on hit, 1 more recovery frames on block, 2 less recovery frames on miss and increased the window for the cancel into Amplify
- Raiden - Lightning Bolt Amplify now has 1 less startup frame and has 5 more blockstun frames with increased block pushback
- Raiden - The first 2 hits of Storm Cell no longer allow opponent to Breakaway
- Raiden - Electric Fly can no longer be parried
- Raiden - Electric Fly Amplify Krushing Blow travel distance requirement slightly reduced
- Raiden - Summon Lightning now breaks armor, has 11 startup frames (down from 14), and has an increased hit region when the opponent is in a combo
- Raiden - The initial hit of Lightning Rod now does 70 damage (up from 50) and lightning projectiles now do 40 damage (up from 30)
- Raiden - Fixed a rare issue that could cause Super Bolt to lose trades against certain attacks