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Guide - Kung Jin Kung Jin Living Guide Thread

Juffalo

Noob
@CoRzz The God

Don't know if you're still working on bojutsu but I"m getting a little more damage in the corner with starter xx bo swat, nj divekick, 343~bo swing

so for instance:

b14~bo swat, nj divekick, 343~bo swing (35%)
b214-bo swat, nj divekick, 343~bo swing (38%)

I tried getting a njp in there but it makes the last hit of bo swing. paradoxically, attempting to meter burn the last bo swing for extra damage will decrease the combo damage...
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
@CoRzz The God

Don't know if you're still working on bojutsu but I"m getting a little more damage in the corner with starter xx bo swat, nj divekick, 343~bo swing

so for instance:

b14~bo swat, nj divekick, 343~bo swing (35%)
b214-bo swat, nj divekick, 343~bo swing (38%)

I tried getting a njp in there but it makes the last hit of bo swing. paradoxically, attempting to meter burn the last bo swing for extra damage will decrease the combo damage...
I actually saw this earlier, idk why I didn't put it down. I think you get around the same just using 4~bo swing as well.
 

Asodimazze

https://twitter.com/AlfioZacco
@CoRzz The God

Don't know if you're still working on bojutsu but I"m getting a little more damage in the corner with starter xx bo swat, nj divekick, 343~bo swing

so for instance:

b14~bo swat, nj divekick, 343~bo swing (35%)
b214-bo swat, nj divekick, 343~bo swing (38%)

I tried getting a njp in there but it makes the last hit of bo swing. paradoxically, attempting to meter burn the last bo swing for extra damage will decrease the combo damage...
Shall we increase the damage again? @CoRzz The God

b14xxbo swat, 4xxbo swat, njp, uf4xxdivekick, 3xxbo swing 38%
b214xxbo swat, 4xxbo swat, njp, uf4xxdivekick, 3xxbo swing 41%
 
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Name v.5.0

Iowa's Finest.
Just an early observation....End combos with F3 to splat opponents. They cant tech roll and you can stuff their wakeups. You can literally get up in their face and do both over head or lows. I cant guarantee every character, but so far so good.
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Just an early observation....End combos with F3 to splat opponents. They cant tech roll and you can stuff their wakeups. You can literally get up in their face and do both over head or lows. I cant guarantee every character, but so far so good.
I agree, sometimes I'll play around with it. But for sure, that splat is good in the corner if you don't need the extra 5-6% damage
 
I played for a bit with Kung Jin and he looks very solid. still have not played online, but tomorrow gonna try. he will be my first character to beat someone (or lose to someone). which of his attacks have wakeup armor except for bo swing?
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
I played for a bit with Kung Jin and he looks very solid. still have not played online, but tomorrow gonna try. he will be my first character to beat someone (or lose to someone). which of his attacks have wakeup armor except for bo swing?
You only get wake-up armor on meterburn. His Bo Swat, Bo Swing, Low Bo Swing, Flip Kick, and Flying Kick all get armor on meterburn.
 

Name v.5.0

Iowa's Finest.
Bojitsu Combos

Meterless mid-screen:
(Best punishment normal) 3,4~BF4, NJP, JI4, D4, B2,1~DB3 34%
(Low starter) B1,4~BF4, NJP, JI4, D4, B2,1~DB3 32%
(Overhead Starter) F2,4~BF4, NJP, JI, D4, B2,1~DB3 32%
(Long reach mid with a low) B2,1,4~BF4, NJP, JI, D4, B2,1~DB3 35%
(NJP starter) NJP, JI4~D4, B2,1~DB3 29%

EX Mid-Screen combos:

(Best punishment normal) 3,4~DB3(EX), NJP, JI, D4, B2,1~DB3 39%
(Low Starter)B1,4~DB3(EX), NJP, JI, D4, B2,1~DB3 37%
(Overhead Starter) F2,4~DB3(EX), NJP, JI, D4,B2,1~DB3 37%
(Long reach mid with a low) B2,1,4~DB3(EX), NJP, JI, D4, B2,1~DB3 40%



Meterless Corner:

(Best punishment normal) 3,4~BF4, NJP, JI4~D4, 3,4~DB3 36%
(Low Starter) B1,4~BF4, NJP, JI4~D4, 3,4~DB3 34%
(Overheard Starter) F2,D1~BF4, NJP, JI4~D4, 3,4~DB3 29%
NJP, 4~BF4, JI4~D4, 3~DB3 35%


EX Corner combos (1 bar):

(Best punishment normal) 3,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 45%
(Low starter) B1,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 43%
(Overhead Starter) F2,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 43%
 
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FinalBoss_FGC

Day -4MONTHS Dual Jin main
EX Corner combos (1 bar):

(Best Mid) 3,4~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 45%
(Low starter) B1,4~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 43%
(Overhead Starter) F2~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 42%
eeeek, that last db3 was giving me a headache haha got it tho, will update the OP. I do have more listed as well. His corner game is hella good.
 

kevkopdx

Noob
oooh kung jin is fun! got a quitality already ;)
heres a 42% 1 bar corner:
Meterless Corner:

(Best Mid) 3,4~BF4, NJP, UF4~D4, 3,4~DB3 36%
(Low Starter) B1,4~BF4, NJP, UF4~D4, 3,4~DB3 34%
(Overheard Starter) F2,D1~BF4, NJP, UF4~D4, 3,4~DB3 29%
NJP, 4~BF4, UF4~D4, 3~DB3 35%


EX Corner combos (1 bar):

(Best Mid) 3,4~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 45%
(Low starter) B1,4~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 43%
(Overhead Starter) F2~DB3(EX), 4~BF4, NJP2, UF4~D4, 3~DB3 42%
what is "UF4"?
 

ChrisG just release a combo video on crosscounter. If someone could do the annotation that would be amazing.
1. JI 2, 3,4,3 xx dd+2, run, JI 2, 3,4,3, xray (with freeze arrow loaded)
2. JI 2, 3,4,3 xx db+2, load stun arrow, JI 2, JI 4 xx EX bb+2, divekick, 3,4 xx EX df+2 (with freeze arrow loaded)
3. Divekick, run xx 3,4,3 xx dd+2, run xx JI 1, 2,2,1 xx b,f+3 (with freeze arrow loaded)
4. B+2,1,4 xx dd+2, dash NJI 1, JI 2, run xx divekick, run xx 2,2,1, b,f+3 (with freeze arrow loaded)
5. JI 2, 2,2,1 xx EX b,f+3, NJI 1, run xx JI 4 xx divekick, run xx 3,4 xx db+3~d+4
6. 2,2,1 xx d,b+3~d+4
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main

ChrisG just release a combo video on crosscounter. If someone could do the annotation that would be amazing.
1. JI 2, 3,4,3 xx dd+2, run, JI 2, 3,4,3, xray (with freeze arrow loaded)
2. JI 2, 3,4,3 xx db+2, load stun arrow, JI 2, JI 4 xx EX bb+2, divekick, 3,4 xx EX df+2 (with freeze arrow loaded)
3. Divekick, run xx 3,4,3 xx dd+2, run xx JI 1, 2,2,1 xx b,f+3 (with freeze arrow loaded)
4. B+2,1,4 xx dd+2, dash NJI 1, JI 2, run xx divekick, run xx 2,2,1, b,f+3 (with freeze arrow loaded)
5. JI 2, 2,2,1 xx EX b,f+3, NJI 1, run xx JI 4 xx divekick, run xx 3,4 xx db+3~d+4
6. 2,2,1 xx d,b+3~d+4
updated OP most of Chris G combos. Will lab Chakram later for more combos given we only have one combo for it...tho I feel MB Chakram will be the only way to do variation specific combos.
 

Asodimazze

https://twitter.com/AlfioZacco
@CoRzz The God , in the front page you didn't add the combo I suggested, which only does more damage

Meterless corner combo, Bojutsu:

starterxxbo swat, 4xxbo swat, njp, ji3xxdivekick, 3xxbo swing = 38-41%

It does 1% more with the jip at the start
 

TakeAChance

TYM White Knight
I've actually converted to Chakram. It feels like home to me and gives me additional zoning options. Here are some of my bnb's (work in progress)

Midscreen: B12~Ex Chakram , NP Run 34, Dive Kick, 34~flying kick ~28-30%
Corner: B12~EX Chakram NJP Jump Forward 4, 34, Dive Kick , 343~flying kick ~36% I believe

I have others that utilize his Upwards kick into overhead, I just can't remember the string notations from memory yet. (I'm at work)
 
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FinalBoss_FGC

Day -4MONTHS Dual Jin main
I've actually converted to Chakram. It feels like home to me and gives me additional zoning options. Here are some of my bnb's (work in progress)

Midscreen: B12~Ex Chakram , NP Run 34, Dive Kick, 34~flying kick ~28-30%
Corner: B12~EX Chakram Jump Forward 4, 34, Dive Kick , 343~flying kick ~36% I believe

I have others that utilize his Upwards kick into overhead, I just can't remember the string notations from memory yet. (I'm at work)
Alright, cool.
What's the damage with 4~divekick vs just divekick? Should be like an extra 1-2%
 

TakeAChance

TYM White Knight
Sorry, I had to fix the notation on the last one.

Should read: B12~EX Chakram NJP Jump Forward 4, 34, Dive Kick , 343~flying kick

Not sure, I am at work so I can't test further.
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Sorry, I had to fix the notation on the last one.

Should read: B12~EX Chakram NJP Jump Forward 4, 34, Dive Kick , 343~flying kick

Not sure, I am at work so I can't test further.
Well I'm about to nap, I'll check it out when I wake up in a few hours. I appreciate it
 

Name v.5.0

Iowa's Finest.
Bojitsu Combos

Meterless mid-screen:
(Best Mid) 3,4~BF4, NJP, JI4, D4, B3~DB3 34%
(Low starter) B1,4~BF4, NJP, JI4, D4, B3~DB3 32%
(Overhead Starter) F2,4~BF4, NJP, JI, D4, B3~DB3 32%
(Long reach mid with a low) B2,1,4~BF4, NJP, JI, D4, B3~DB3 35%
(NJP starter) NJP, JI4~D4, B3~DB3 29%

EX Mid-Screen combos:

(Best Mid) 3,4~DB3(EX), NJP, JI, D4, B3~DB3 39%
(Low Starter)B1,4~DB3(EX), NJP, JI, D4, B3~DB3 37%
(Overhead Starter) F2,4~DB3(EX), NJP, JI, D4, B3~DB3 37%
(Long reach mid with a low) B2,1,4~DB3(EX), NJP, JI, D4, B3~DB3 40%



Meterless Corner:

(Best Mid) 3,4~BF4, NJP, JI4~D4, 3,4~DB3 36%
(Low Starter) B1,4~BF4, NJP, JI4~D4, 3,4~DB3 34%
(Overheard Starter) F2,D1~BF4, NJP, JI4~D4, 3,4~DB3 29%
NJP, 4~BF4, JI4~D4, 3~DB3 35%


EX Corner combos (1 bar):

(Best Mid) 3,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 45%
(Low starter) B1,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 43%
(Overhead Starter) F2,4~DB3(EX), 4~BF4, NJP2, JI4~D4, 3~DB3 43%

Updated my original combo post with what I believe to be the most optimized combos for almost every situation. Enjoy.