Kotal in Grand Finals at Evo putting in so much work, that was so great to seeYo, TEKKEN MASTER!
Shame about the inevitable Alien.Kotal in Grand Finals at Evo putting in so much work, that was so great to see
Yt link?
If you didnt experience this then you havent played that much kotal beside war godNever experienced this issue with females, and I've been playing Kotal for the the better part of a year now.
I think it may be because the second and third hit of b122 are juggles. B1 stands them up straight for a higher bouncing juggle.
It's not a huge deal. The biggest problem hurt-box wise that Kotal suffers from is F/T 114 air grab whiffs on hit as well as b122 sun god choke on hit.
I play all three equally.If you didnt experience this then you havent played that much kotal beside war god
Yes if the first hit doesnt connect, for example if b1 is whiffed or blocked while ducking and second and third hit connects this happens and sometimes even if third hit only connects or if first and second hit is blocked while ducking this happens again
I know its not a big deal but sometimes it can be troublesome, anyway i just wanted to leave it here so they can see it and probably fix it with his other whiff issues (i agree) that are much more important
I also just found this happens to b122 into sun god throw
Do you want to share something?
I did.Do you want to share something?
What you did just showed me how childish you areI did.
At least regarding the buffs.
I would mostly agree, I think Blood God could use a few adjustments but the other two variations are fine.kotal is balanced as fuck
Maybe reduce active frames of blood totem and make every move drain meter. All basic buttons don't drain meterI think Kotal is fine and probably one of the most balanced characters in the game, the only thing that needs fixing is the Ferra/Torr whiffing issues.
Maybe something for the blood totem but tbh that's not vital IMO, but would be nice.
If you're missing Moon Choke, you're doing it wrong. Moon Choke is the command grab equivalent of Mystic's Psychic Push.Since everybody have put their suggestions somewhere, i decided to leave mine for kotal here
My Adjustments for Kotal:
Universal:
fixing 114 whiff issues
fixing B1 whiff issue
fixing b122 into burning sunstone or sun/moon god choke on hit whiff issues
5-10 less recovery frames for blood offering
5 less recovery frames for god ray/sunlight
3-5 less startup frames for burning sunstone
Sun God:
10-15 less recovery frames for moon god choke
I dont want buff for SG, i just consider it horrible to have that much recovery even for sun god chokeIf you're missing Moon Choke, you're doing it wrong. Moon Choke is the command grab equivalent of Mystic's Psychic Push.
If you want to buff SG, buff the frames on his parry so we see it used more. Landed parries are pure hype.
Well for a command grab that does 19% meterless at level three it's completely fair IMO.I dont want buff for SG, i just consider it horrible to have that much recovery even for sun god choke
You think kotal has whiffing issues only on ferra/torr?I think Kotal is fine and probably one of the most balanced characters in the game, the only thing that needs fixing is the Ferra/Torr whiffing issues.
Maybe something for the blood totem but tbh that's not vital IMO, but would be nice.