UghGetOuttaHere
Number Cruncher. Jack of All Trades.
I feel like they missed so much potential with this character... he could have had an ability where he tosses out a random item from his bag or something far more interesting than what he got
If he was in MKX then that would of probably been a thing.I feel like they missed so much potential with this character... he could have had an ability where he tosses out a random item from his bag or something far more interesting than what he got
f12/b23 both work and gives you the most damage. I find b12 to be easier when letting them fall past me and f12 if I wanna side switch. Its the most damaging combo I have found yet.Hmm with that cross up is it possible to use maybe a f3 into db4? Get some more damage I'm mid screen. Curious what other strings you can land with that cross up for damage sake.
this is blockable btw.. just in case people were wonderingWOW.
Kollector has secrets....he has a METERLESS POP UP !!!!! (you must hit the proyectile at the opponent feet-knees when he is burning)
Very cool either, wonder what combo potential it has :0this is blockable btw.. just in case people were wondering
Of course it´s blockable, what did you expect?this is blockable btw.. just in case people were wondering
This was shown in the kombat kast streams. So Idk why its surprising to you.. Im saying its blockable since its really hard to set up since the dot projectile has 10000 frames of recovery.. no need to get testy budOf course it´s blockable, what did you expect?
BUT (a big but) is that now we have an option to open combos with a pop up WITHOUT using meter by just two proyectiles. We know (it was shown in kombatkast) that the kustom move toss that are not in tournament variation has this ability, but noone knows that the magic proyectile can do it too
I didnt read that has him being testy. Understand connotation and inflection is hard to decipher through text, so him saying what did you expect, while might read to you as aggression most likely wasnt. More likely it was meant as he knows it's not unblockable, its common sense, in his eyes. But it wasnt meant to belittle your statement, just imply hes well aware.This was shown in the kombat kast streams. So Idk why its surprising to you.. Im saying its blockable since its really hard to set up since the dot projectile has 10000 frames of recovery.. no need to get testy bud
Sorry but in kombatkast only showed the toss move that is NOT in the tournament variation. It has a KB also , but what I found was NOT show in kombatkast.This was shown in the kombat kast streams. So Idk why its surprising to you..
Oh God yes. If it was just part of the combo and not required to be at the start its be awesome. Let me use it after a bola and still have it activate!Fuck I really wish 21/34 KB worked if the combo was a punish and you didnt have to start with it.
You can jail with back3xxdemonicmace cancel as well. You do demonic mace after the first hit of b3 and it leaves you at the perfect distance to frame trap or go for command grab.Wanted to test out video editing and show tech for Kollector. This has won me several matches.
D4 also tick throwD1 tick grabs <3
Yeah I just experienced this. Apparently you can't neutral duck his command grab either. Seems like this is basically all you have to do to win.D1 tick grabs <3
I didn't fully test it, sorry. Just found it and had fun with it haha. Will look into it later, but maybe short hop into overhead beats it?Yeah I just experienced this. Apparently you can't neutral duck his command grab either. Seems like this is basically all you have to do to win.
Is the only option to jump?