A F0xy Grampa
Problem X Promotions
Right I dropped KL to pick up Johnny Cage a long long time ago, before that I used to main him but got bored of his style. But recently I've started using him again. I have a look on his forum and see what people are saying about him and what not, usually all I hear is stuff relating to how his nerfs have ruined him blah blah.
IMHO I think that the way the patches have treated KL is similar to the way the patches have treated Cyrax. Having 2 safe overheads is a major MAJOR buff since he can be poked out of 112 21 and 2 4.
F2 being safe means he now has a good footsie game:
- Roll, may be frame disadvantage but is special cancellable, so there is a mindgame behind it each time it lands on block.
- F2 hits from roughly jump distance overhead, stops far jump ins
- Low hat, obvious reasons, but now the opponent has to be weary of both a low and an overhead from roughly jump distance, and they cant jump over the overhead
- 2 4 overhead on hit or block it puts you back into F2 range, cant be punished anymore (maybe reptiles dash?)
- Whiffed divekicks, just do one and see how the opponent reacts, you'd be suprised.
Also the divekick nerf has made his midscreen bnbs more damaging by a few %
At least this is what I've noticed from playing him a bit more now. I've also started the most bitchy corner game possible with him too
IMHO I think that the way the patches have treated KL is similar to the way the patches have treated Cyrax. Having 2 safe overheads is a major MAJOR buff since he can be poked out of 112 21 and 2 4.
F2 being safe means he now has a good footsie game:
- Roll, may be frame disadvantage but is special cancellable, so there is a mindgame behind it each time it lands on block.
- F2 hits from roughly jump distance overhead, stops far jump ins
- Low hat, obvious reasons, but now the opponent has to be weary of both a low and an overhead from roughly jump distance, and they cant jump over the overhead
- 2 4 overhead on hit or block it puts you back into F2 range, cant be punished anymore (maybe reptiles dash?)
- Whiffed divekicks, just do one and see how the opponent reacts, you'd be suprised.
Also the divekick nerf has made his midscreen bnbs more damaging by a few %
At least this is what I've noticed from playing him a bit more now. I've also started the most bitchy corner game possible with him too