Sub Zero, Tremor, Predator, Cassie just off the top of my head. Sure, they're not doing 30% chip block strings, but they do have plenty of ways to keep you there and/or mix you up. Kitana's block string is the easiest thing in the world to block with no threat of full comboable 50/50 situations. The only things that can trip you up are a B2 after the jip or a throw, which equates to spending a bar for 14%ish damage and a knockdown.
There is no answer to this string, only armor that deals 10-15% damage while taking 5% and pushing Kitana away where she can build more meter. If you have no meter game over. If you use armor, well, still great for her.
"There is no answer to this string" is the new "I have no options."
So your saying this is fine ?
Yes. It's EX BF3 that isn't fine, imo. If you get in on Kitana, you "should" be rewarded. That's why she's been designed to be ass up close up to this point. She's been a character that pressures well, but still can't handle being pressured herself. Reminds me of SF4 Cammy in that respect. Having a bail out move to negate all that isn't right given everything else she has now.
And ok even if someone finds some character or two or FIVE that can escape that due to dumb hitboxes what are the rest of the cast supposed to do?
As of right now; block, backdash, or armor. Those are your options until you, or someone else, finds another way (which new ways are being found almost daily). Even if nothing else is ever found, to say it's inescapable is ludicrous. It "may" be inescapable if you're cornered with no meter, but as any main of a corner based character will tell you, if you get put in that situation, it's usually your own fault.
Your posts come off as personal rants more than anything else. You say there's no escape, someone shows you a way, then proceed to say it doesn't work or, in the case of armor, act as if stopping someone's offense, dealing 10-16%, and reseting the neutral/getting your turn for one bar isn't good enough. Normally you'd have to pay 2 bars to reset the neutral and for 0% damage no less.