Post patch any change for match ups? Mostly highborn but curious bout fanfare too.
I keep wanting to test erron black but he just doesn't exist anymore. I know he got nerfed but I didn't think it was that bad.
Cassie has felt a lot more manageable for sure since she can't quadruple stagger anymore with her up kick and we can contest f4 on block now.
Also curious about the new flavor of the months like Frost, Seeing Double, and night wolf.
I can definitely say we don't lose to Erron anymore. It feels 5-5 for both variations because his safe cancels are gone. If he has no meter, he gets punished, if he does, you can d3 option select to low profile the AMP gun shot. All other MU tech still applies as well, such as D3 in between his F32 or Sai Toss ignoring Scud Shot.
Sub-Zero in Highborne feels 5-5 but fanfare still probably loses.
I'm convinced we body skarlet now, especially with her teleport getting nerfed so that might be a 6-4 our favor.
I will say that Jaded Jade is quite a problem because she ignores our neutral game and the jailing plus frames using AMP Pole Vault makes her B3434 a lot more of a threat.
Kollector needs more experimenting, but so far it feels 5-5.
I'd say Sonya is still a loss because safe 50/50s, better zoning, and her "nerfs" were just a slap on the wrist.
Raijin Raiden now gets more damage, however, his ability to punish all of our strings with discharge is gone since it is now 6 frames instead of 4. Don't dismiss him though, he can still punish all of our pokes and our strings give him discharge for free.
D'vorah now feels even since she actually hits hard and has a scare throw game now.
My initial impressions of the Nightwolf MU are that it is a 5-5. We out space him but we can not zone him. Even the sai toss in Highborne gets reflected but it doesn't come back down. Throwing Sais in neutral is dangerous because if he sees the stance, he can potentially get a Rhino Charge KB on us. Luckily he can't anti air very well so we an really bully him with just ins.