6:4 in Jade's favor. Dodging Shadows ignore fans and razors and severely limit Kitana's footsies, zoning, and anti-aerial game. Upward razor-rang hits dive kick on the way down very consistently and is difficult to whiff punish.
When will she be able to do it tho? Other than a knock down, if she does glow, it gets punished by teleport on reaction.
Up Glaive isn’t that big of a deal. Kitana can just duck. Anything else jade throws gets punished on reaction with tele.
5:5. Cetrion is too good of a character to lose to Kitana, but Highborn does better than most characters.
I don’t think this is even at all. Almost everything kitana does shuts cetrion down. Fans/air > boulder/geyser/laser
Teleport punishes a boulder on reaction
Her tendril is a decent answer against fans but if that’s blocked, teleport. Geyser is a good answer from full screen against it but if she’s in punish range, bad answer.
Of course Cetrion has the teleport but she has to spend a lot of recourses to make that “safe”, otherwise Kitana can bait and punish. Highborn isn’t known for damage and it’s still out damages cetrion. Highborn’s unbreakable damage is greater as well and doesn’t cost meter, unlike Cetrion who has to spend a bar or 2
Cetrion has faster buttons but Kitana has the better range and she outfootsies her.
I think this is just one of those obscure MUs where a top character loses to a lower tiered character.