DarksydeDash
You know me as RisingShieldBro online.
HUGE buff.In the trailer, kitana’s u2 is stationary. No longer moves back. Nerf?
HUGE buff.In the trailer, kitana’s u2 is stationary. No longer moves back. Nerf?
It not moving her back means flawless block U2 instances on longer-range attacks should remove instances where you whiff due to the distance. Considering the size of the hitbox (assuming it isn't nerfed back), the change should also force opponents who do wakeup U2 baits to be considerably further back, resulting in Kitana getting more room to breathe if she sees the bait and just gets up.When they buffed the hitbox, I never had issues with it whiffing. I always thought her moving back was intentional to make it harder to punish.
We’ll see tho. As long as they keep the hitbox the same, idrc
This look so underwhelming I want to cry LMAO! We waited months for this LOL!So, the list of Kitana changes via Tyler on twitter, streams, and trailers:
-Last hit of B231343 no longer randomly whiffs on a stand blocking opponent
- Fixed a bug where her Parry did not apply damage to her throw, so now she has a damage buffed grab after a projectile parry
- U2 no longer has Kitana moving backward, which will hopefully not make it whiff as much
- Universal Throw throw nerf of 1%
- Parry Damage buff now affects the first hit of her fatal blow
- Universal wakeup timing change
Unknown:
- Universal change to variations
Unconfirmed:
Df2 connecting off strings on grounded female opponents
F2 being low profiled by a bunch of the cast's pokes
Tyler knows about both of these ^
This is a HUGE step in the right direction, now if we can just get a faster s2, maybe some plus frames, and make her other strings useful, I think we'd be golden.
This look so underwhelming I want to cry LMAO! We waited months for this LOL!
Maybe tomorrow will be full of surprises.Give her some damn KB throws.
I hope so but then again its 16 bitMaybe tomorrow will be full of surprises.
Does it really matter now, though? Custom variations will be coming along with. I assume the point was so we don't have endless Razors/X/Y variations.Highborn nerfed lol
yea I guess but one fan on razor lol.Does it really matter now, though? Custom variations will be coming along with. I assume the point was so we don't have endless Razors/X/Y variations.
Amplified still does 3 and is likely still safe if canceled appropriately. Seems like the same shindig as the rest of the cast as needing to amplify specials on block to stay safe.yea I guess but one fan on razor lol.
but the ability cause two slot is it gonna be one now? seem like the move gonna be ass now lolAmplified still does 3 and is likely still safe if canceled appropriately. Seems like the same shindig as the rest of the cast as needing to amplify specials on block to stay safe.
Thats fine but don't just butcher a move like that. whats point of custom if you gonna nerf the other move?we all knew the highborn nerf was coming. Who cares tho? We have upfan now boys
The move was too powerful. We all knew that. Be grateful we can still do it with a bar lol.Thats fine but don't just butcher a move like that. whats point of custom if you gonna nerf the other move?
anyone who lab kitana knew how to deal with razor only people who dodn't lab cmplain.The move was too powerful. We all knew that. Be grateful we can still do it with a bar lol.
I agree but it was still a very strong tool. Absurd chip, good damage on hit, great frames on hit, safe on block and it was only 1 slot. It needed to get toned down. I don’t really see an issue.anyone who lab kitana knew how to deal with razor only people who dodn't lab cmplain.
Even if razors remained the same, there will be superior custom variations in the game.anyone who lab kitana knew how to deal with razor only people who dodn't lab cmplain.
True but im over it now. what the best custom varation right now for kitana to you?I agree but it was still a very strong tool. Absurd chip, good damage on hit, great frames on hit, safe on block and it was only 1 slot. It needed to get toned down. I don’t really see an issue.
None of us liked highborn anyways. We only used it because it was the best variation we had. I’m glad it’s finally going away