It is more than a 50-50, now people are going to have to train themselves to look for j1 or j2 in anticipation of the 50-50 or the command grab reset. Even if they train themselves to do it correctly, read the j1 and dash out you can always bait that in a sense and whiff punish it with slide. This is such good tech
Laos_boy .
Yeah, that's why this is so good. Now instead of just guessing high/low, they need tofollow this flowchart:
(1) Did KF hit me with j1 or j2?
(a) If j1, backdash or block low
(b) if j2, block high or block low
And they have to correctly identify the j1 or j2 and make a guess between one of the 50/50s within 22 frames. Not happening. Now KF basically has a 33/33/33 to kill if the opponent has <70% health.
Note two key limitations though:
(1) This setup does not lead back into the MB vortex
(2) You need 2 bars pretty much upfront - you can't rely on the second rep of the vortex to build bar. If you see that KF is going to only have 1 bar after the first rep, you don't need to worry about this setup.
Tested with BA, he still avoids it. I'm sure most people do, it's the invincibility that matters.