testyourpatience
Ya'll stingy
does she get a free ice spike after she wins a clash like aquaman?
no, they can jump it. I usually throw daggers first just in case they jump then go into spikedoes she get a free ice spike after she wins a clash like aquaman?
Her D2 is one of the best in the entire game. Yeah she is definitely still top 10. Black Adam and Martian Manhunter are probably her hardest matchups.Sup Everyone, ive recently picked up KF to cover hawkgirl's bad MUs (i have Raven but she's too fair)
i'm looking for any tips/info that you can give a beginner KF be it best combos/resets/punishes/things to look out for etc.
I also have a few questions.
-whats her best anti-air? Im coming from characters with stupid good anti-airs and her d2 isnt as reliable as i thought. Does she have any other anti-airs or is d2 her best option?
-how good is she now after the "normalization"? Is she still top 5/10 material?
-any matchups i need to look out for? Be it really good or bad for her.
Thanks, any help is appreciated
I wouldn't go that far. He's coming from Hawkgirl, whose d2 is so great that it works well even outside of AA situations. Grundy, Aquaman, Hawkgirl, and maybe a few others have d2s in a higher league than KF's.Her D2 is one of the best in the entire game.
I rank her at 11. Semantics, she's still good.Yeah she is definitely still top 10. Black Adam and Martian Manhunter are probably her hardest matchups.
Props for exploring the idea I'm still trying to incorporate F23 into my game lolYeah, I just tested myself and confirmed you can duck it. Shitty tech, not worth it at all. Yomi level 0 (duck) is full combo punishable, which right there makes it not worthwhile. Add in that the reward is less than the straight 50/50 because you get less damage, spend a bar, and lose your MB freeze for the followup combo, and the decision not to ever use it becomes crystal clear.
Less reward, punishable, and it doesn't work at yomi level 0. Oh well.
I hear ya, when I looked at that string it screamed abuseable to me. But it just seems like KF just doesn't need it. What a waste.Props for exploring the idea I'm still trying to incorporate F23 into my game lol
I know right...it's so cool looking! I'm still researching what wakeups the move stuffs...I hear ya, when I looked at that string it screamed abuseable to me. But it just seems like KF just doesn't need it. What a waste.
Yeah it is a cool looking string, but I don't use it too much. Hopefully we can find a good way to use it. The only time I ever really use it is to get a hard knockdown into a jump in air dash setup. But that in itself isn't that good anyways because it would probably be better to end in u3 where you can get the same type of jump setup and the potential for a meterless reset.In regards to F23, would you guys want me to make a video on the wake ups it does in fact stuff? After a set of two u3's you can time it just right to stop the wake up...Idk....it's just such a cool move...we gotta claim it.
Brain dead. Literally brain dead.guys how is killer frost after the patches i want a good secondary for zod and she seams amazing?
as in good brain dead or bad brain dead?Brain dead. Literally brain dead.
It's stupid good brain dead...and very dumb to fight against.as in good brain dead or bad brain dead?
how so? wasnt her damage nerfed to the ground?It's stupid good brain dead...and very dumb to fight against.
Not really. She still gets around 40% that no one's bothering to do.how so? wasnt her damage nerfed to the ground?
nice what about her vortex how much does that do and do you know the inputs?Not really. She still gets around 40% that no one's bothering to do.