So, here I am! Just ended my 48 hours weekend Kano games
A small breakdown.
1. vs SubZero Grandmaster 4-6
Seems like an even mu mid screen and awful while cornered. Midscreen I can spam knives. However SZ can regular slide under them or ex slide for sure. Also when he is 2/3 screen to me I can't properly zone because of snowball or JIP. Crossup game is sick, you can d2 him only on hard read. In the corner it is nightmare - ex kano ball leads to knockdown and you can't cancell it or it wont hit at all. But you can ex knives and potentially combo of it.
2. vs Takeda Shirai 4-6
Fullscreen trades are worthless. He can throw his projectiles, he can tele on read or he can dash, or he can jump in and do his ex airial spear for full combo. You cant even block in time due to recovery. Upclose game is ok, but not as powerfull as it was. Something like 6-4 in Kanos favor. Also when he uses his moves he leans back and that makes b1 occasionally whiff and leads to pain. Kanos armor cancel is useless here due to its poor reach. Ex knives is great, but I ive said before each ex knives are 50-50 you gonna score 2 hit blockstring if he blocks, or you gonna bait armor and punish or you gonna be hit by it. Each blocked knife from jump distance leads to pressure. Each blocked takedas d3 leads to pressure because he is +2. Though my b3 sometimes goes over his poke and hits him.
3. vs Ermac with stunning projectile 3-7
At first you cant afford trade. You pressure is interrupted by his fast pokes. Each blocked knive or string results into 50-50 mixup that you must guess. You can try backdash to avoid mixup but lift will get you. You can try D4 poke him, but his run just makes him fly over (!!!) your poke. You can't aa him because of 1 wrong AA leads to 40% dmg and vortex.
4. vs Scorpion Inferno 6-4
That was a new man that has no experience vs Cyb Kano and I made my best at having + frames on 2 and B31. Infernos overhead is shit. It is reactable. Demons are reactable as well. Upclose scropion is no threat. But on distance you must be aware of his tools. Also you cant antiar him with any means you have. His JIK is sick. b1 and d2 are useless. You can armor or backdash through his vortex setups. If opp doesnt know about + frames on b31, 2 and ex knives you will kick his ass completely.
5. vs Sonya Covert Ops 6-4
Rather easy. Though her dive kick is very hard to punish if done right but mixups are. Low and OH from the stance are fuzzyguardable and 30% punishable. Very nice. Armor doesnt suffer from its poor reach. Blocked knives cant be punished.
Lets clarify something about reactable things. I see that guys dont get the math right.
Assume that you have a true block string that starts with a move that has 50 frames recovery duration with -5 on block. Is it reactable if is cut short? It depends on its cancel advantage. Block advantage even doesnt count at all (if it is some amount). If that move is cancelable on its 40 frame then you have only 10 frames (50 - 40 = 10) to react till your advantage will go off. After 10 frames you are both neutral. Well, and thet 10 frames are not reactable.
Lets assume another case. The move is 50 frames recovery duration, -5 on block and can be cancelled into follow up on its 20 frame. So 50 - 20 = 30. So if the move is not cancelled you have 25 frames to understand this and additional 5 frames (minus adv on block) to actually punish it.
So what I want to tell, that reactable or not is not about block advantage but about cancell advatage and recovery. You can't say that move with 36 frames recovery is more reactable that the move with 20 frames recovery till you take into account when the move is cancellable. Things get even more hard when moves look the same or go smooth.
So, b13 is definitely reactable because of its large cancell adv. B1 is reactable too when your opp is aware of that your only option to do a block string is b1 (e.g. he is at -3~-5 and you need something fast to start a blockstring). And that makes you vulnerable. He just buffer backdash and waits follow up. You can complete the blockstring and you will be at -1. There is no threat for your opponent.
Sory for the longpost and my English. Take a potato. Btw @
Youphemism, was suprised that you were not playing Kano at ESL.