omegapr1me99
Mortal
Could you guys imagine how good Kano would be if his F4 was an overhead?
Well to be honest I feel like every character should have at least one overhead. Let's not act like great zoning abilities make up for an inability to open someone up when the situation calls or make someone guess when up close. Especially when quite a few characters have a few overheads to a moveset and/or have several juggling options. just my opinion. it doesn't make me frustrated to the point of disliking the game but it does seem a little silly at timesI just feel cyber Kano should have some form of overhead, or a viable low string.
His low is good but you have to work really hard to hit it.
Its just extremely frustrating. This character makes me want to drop this game.
Hey now, I have no issue with b1 lol although I don't think that was directed towards me exactly and the ex ball cancel is easy enough definitely. But why not give every character an overhead of some sort? Even if it's not the greatest like Kitana's or CT Kano's for example? Honestly just asking not trying to start an argument, I'm new to fighting games after all and would just like to here your reasoning. Do you think it would make Cyber Kano broken to have an overhead that say, had no combo potential but ended in a a hard knockdown?A few things:
B1 is fine, his pressure does not revolve around this move and it is not shit after the patch. You can still mix B1 with B13 and B13~combo and you're safe all the time.
If you can't do EX Kano Ball Cancels I don't know what to tell you, they're really not that hard. BF3EXDD, like, what's too hard about that?
Cybernetic does not need an overhead, it is a zoning variation. If it is the difference between playing the character or dropping him for you then go and play an actual rushdown variation. Cybernetic is not for that and an overhead is not necessary.
Quit complaining and learn.
If it was directed at you I would've quoted you lol.Hey now, I have no issue with b1 lol although I don't think that was directed towards me exactly and the ex ball cancel is easy enough definitely. But why not give every character an overhead of some sort? Even if it's not the greatest like Kitana's or CT Kano's for example? Honestly just asking not trying to start an argument, I'm new to fighting games after all and would just like to here your reasoning. Do you think it would make Cyber Kano broken to have an overhead that say, had no combo potential but ended in a a hard knockdown?
Who are you to say people aren't playing him right? He was a badass rushdown character before the patch, so he obv has the potential for it.If it was directed at you I would've quoted you lol.
The reason Kano doesn't need an overhead is because he's a zoner, he's not supposed to excel at rushdown as well. Same with Kitana. That's why Cutthroat has the overhead. He already has mixups in Cybernetic, they're just not the traditional mixups. He can mix up between B31 and B312 or B31 throw for example because the 2 takes a while to come out and you can't tell if it's coming or not on reaction so Kano can do the 2 at the end of the string for full combo or just do B31 then throw. B31 is +1 as well.
Not everyone needs an overhead, especially zoning based characters. Cybernetic Kano is already arguably a top 10 variation as is because he changes the way other characters have to play the game, he slows down the rushdown that makes up the majority of this game's design, and he has one of the best zoning tools in the game as well as great footsie tools. Giving him an overhead would make it even harder for people to get in on him or defend against him, it just isn't necessary.
People that complain about his pressure or say that he needs an overhead aren't playing him right, simple as that. Cybernetic Kano is really well designed, he does what he's supposed to do and he does it well.
I think cyber is fine the way he is. Just wish cutthroat's overhead hade more than one cm of range.It's true though. Cyber is a zoning chartacter. Which doesn't JUST mean he has a projectile. He controls space with the projectile + Up Ball and his amazing footsies. B1 can still catch people, you just can only rep it once or twice now instead of being able to hit people with it 4 times in a row before they do shit. Ya'll need to stop whining and adapt, or come break ribs and get over it.
edit: As any good zoning character he DOES have the ability to pull off combos and apply pressure that you're supposed to mix in with the ranged zoning but I think you're supposed to range the fuck out of people until they get flustered and give you an opening or you see somewhere you can take one then get in.
I'm the guy that keeps doing well in tournaments with him because I actually can play him right.Who are you to say people aren't playing him right?
These are the words of someone that doesn't understand the character's optimal gameplan.His kit was already limited with b1 pre-patch. Now its shit.
He was a badass rushdown character before the patch, so he obv has the potential for it.
Well that is great, I don't know who you are and I still think the game is way to young to be deeming any character a specific role.I'm the guy that keeps doing well in tournaments with him because I actually can play him right.
These are the words of someone that doesn't understand the character's optimal gameplan.
I think the takeaway here is that Kano is not meant to open people up conventionally. And for cyber that means getting your opponent to come in and do something unsafe so you can punish with a low starter, or else you can make a read and do armored laser eye or njpWell that is great, I don't know who you are and I still think the game is way to young to be deeming any character a specific role.
With that said, it really doesn't matter, I personally love the character and want nothing more than to rack up wins consistently with him.
I'm here for help, I hope someone will pity me and do so. Lol
What tournaments do you go to and do you have any videos of your play?
I would love to watch it.
Also, this is a generalized question to anyone willing to help.
I can not open people up when they get in on me. I don't know what to do and its ruining my life. Lol
I need help. I know combos, I know ball cancel, I can hit combos off the ball cancel but it is almost never enough and those opportunities are limited.
I find this character extremely hard for me but I'm too stubborn to give up.
Having played him for over a month now we can figure out that zoning is what he's best at, it's not that hard to find a character's basic optimal gameplan in a month lol. But it's a good thing you've expressed interest in getting help to level up and that's what this community is here for! We'll gladly helpWell that is great, I don't know who you are and I still think the game is way to young to be deeming any character a specific role.
With that said, it really doesn't matter, I personally love the character and want nothing more than to rack up wins consistently with him.
I'm here for help, I hope someone will pity me and do so. Lol
What tournaments do you go to and do you have any videos of your play?
I would love to watch it.
Also, this is a generalized question to anyone willing to help.
I can not open people up when they get in on me. I don't know what to do and its ruining my life. Lol
I need help. I know combos, I know ball cancel, I can hit combos off the ball cancel but it is almost never enough and those opportunities are limited.
I find this character extremely hard for me but I'm too stubborn to give up.
Woah woah woah, which 6 frame jab?If someone is in your face, armor on up ball, d3/d4, b1 depending on how - an opponent is after you block their poke or string, plus you have a six frame jab. Back in MK9, Sektor players would use their six frame jab to get out of pressure.
I need to explore it more, but i think this could be viable in time.
The other two zoning characters that I use, Jacqui and Quan Chi, roughly have the same damage potential without any use of meter.how is 35% from a 11 punish subpar?
In a game filled with 50/50s knives completely change the pace of the matchups so if you play him right you should be fine with keeping characters like that out...but if you want to go easy mode then ok.Yea I'm still going to play him but will probably drop him as my main. In a game filled with 50/50s knives can only get you so far.
Also I forgot to add. If you guys would like to see my kano, I played against sonic fox on his stream for the esl knock out stages. Imo a decent example of the Erron black Kano mu
Nevermind. I remembered standing 1 being six frames, but I'm probably misremembering. Disregard.Having played him for over a month now we can figure out that zoning is what he's best at, it's not that hard to find a character's basic optimal gameplan in a month lol. But it's a good thing you've expressed interest in getting help to level up and that's what this community is here for! We'll gladly help
Unfortunately the tournaments I've entered never have me on stream but I'll try and record some footage of me next time I'm playing on my Xbox and I'll upload it to YouTube so you can watch.
How you open up a character depends on the character really, sometimes even the variation. Which characters are you struggling against mainly?
Woah woah woah, which 6 frame jab?
Lol easy mode.. It doesn't get more easy mode than chucking knives buddy.. Knives are not enough at the highest level. And I didn't know that .In a game filled with 50/50s knives completely change the pace of the matchups so if you play him right you should be fine with keeping characters like that out...but if you want to go easy mode then ok.
Also Sonicfox's stream archives are subscriber only so we can't watch them.
Well it will if you give him an overhead that's also +1 on block... Of course knives are not enough, but they make the opponent jump which you then choose to anti-air or trip guard. It's like you're purposely trying to downplay him by only focussing on one part of his gameplan, I don't get it.Lol easy mode.. It doesn't get more easy mode than chucking knives buddy.. Knives are not enough at the highest level. And I didn't know that .