Lol. I just started using my kabal again. He's rusty. But he will get better no doubt. I'm thinking of using him at devestation if I make it.Damn, Cat... You're pretty bad at this game.
Nice Videos.
[EDIT] You failed like 3 times, but you got it working!
Video][/Vdieo] [/Video][/Video] lol
I'm very rusty with him! I was even surprised I got a won michalengelo during Evo casuals. Anyways I will work on him some moreYou need to invest alot of time in training mode if you want to use him in devestation, I wouldn't go as far as to say you suck but you are pretty rusty. Practice your iagb into spin and the block trap just to be safe and you should make it far.
Nice to see somebody else say this. Kabal's scaling is totally fine and makes perfect sense. If people want more damage out of Kabal they should put true hard work in like Doc has.Well Kabals damage is fine since he has great tools , and btw Kabal can do 42% meterless in the corner easily ( Jip , b121 , NJP , 2 , 2 , f4 ND ( grounded ) , crossover jip , b121 , b121 , b121 , f4 Ndc 42% into reset or 44% with Xray ) , flashy combo tho!
His reward is a reset in to a blockstring that grants an extra 2/3%, builds meter and drops the opponent back in to Kabal's horrendous mix-up game. All for no meter and no threat of the opponent being able to bust you open with an invincible wakeup attack.What I was only saying is that, while I understand Kabal's damage scaling being what it is given his package of abilities, it just feels like he got fucked out of a reward for working up a long-ass wall combo.
It does about 45% if you include the block damage the opponent is forced to eat at the end. And as I said above, Kabal's rewards are off the charts with how good they are. The nature of Kabal is to play on a razor's edge, constantly chipping away at your opponent's energy bar over time. To play Kabal is to want to constantly wear the opponent down over time, that's just how he's designed. He's like having your head in a vice which is being tightened in small increments.I wouldn't mind if it doesn't go above 50%, I just feel something along the lines of 45%-50% would make sense for the 27-hit combo I shared. A cardinal rule I've gotten used to is that the more work you put in, the more you get rewarded.
Well Kabal relies on his meter for the threat of EX Dash which is a obviously a fantastic move in itself and you'll know all about.Simplest solution to this is just to avoid using meter, I know. But right now, my videos aren't meant to showcase practical combos. I work hard going for the impressive ones, it's not like I'm going around saying, "Hey, this combo is awesome, use it in a fight!" No, that's not my aim. What I'm aiming to do is further explore the capabilities of each character and maybe give other people some ideas.
And I'm gonna come off as ignorant, but I haven't heard of this "Doc" fellow you're referring to, circle masher, so I didn't know about his video. My own fault there, I haven't browsed these forums often lately and I'm trying to change that.
That's cool. Mud&Cigs' "Kaballing" thread is a great starting point to learn how to traditionally use him in a match. Once you're up to speed with him, I think you should take a leaf out of Doc's book and try to work more of Kabal's truly advanced combos in to your play, sounds like it would be your cup of tea.Downsides to me not being a Kabal player is not knowing everything about this character...so as you can see, I never proclaimed to be an expert with him. I'm just giving some of my first impressions. I'm sure my opinions will change when I start maining Kabal in these recent days.