It's a bit faster. Won't make a difference for most characters, but I'm fairly sure it limits options against those with fats wakeup.It shouldn't matter if they roll while they're in the corner though right? Isn't a tech roll still similar to a normal wakeup frame-wise?
Could you share some of these combos?Damage is irrelevant. These combos have no wallcarry, no oki and no setups. Teeth combos do.
32 mb gas can b3 d2 far teeth 32 far teeth j1 b13 is the bnbCould you share some of these combos?
And from watching a lot of people play as him almost every single one of the combos in mid screen can be tech rolled
Nope. It's block stun, which means when the teeth go off, they will be in block for one twelfth (1/12) of a second less, which was supposedly enough to give him block infinites in this game, which he had in injustice 1 as well off of a different string.Will this change affect joker's reset by a lot?
- Joker - reduced the block stun on Chattering Teeth by 5 to prevent an inescapable block trap against most characters
I can't land the 3232 mb gas can b3 d2 far teeth 32 far teeth j1 b13 is the bnb
Switch b3 with f3I can't land the 32
Also how does the b13 set up any pressure when it pushes so far away?I can't land the 32
It's a super hard knockdown. So you can do 2 free forward dashes and continue pressureAlso how does the b13 set up any pressure when it pushes so far away?
Just some teeth loops I have been doing in the corner to people.
Also found out if the opponent is blocking the b13 low overhead into teeth you can actually do b1 bf3 for a double low and still confirm. So here is a meterless teeth loop.
This is my metered version.
[/QUOT can I check out the combos
need help bro I'm like 8 outta ten with joker need more trainingTo be honest I don't think I drop it anymore the only tricky part is the last 32 bf3 you just gotta wait for them to get lower to the ground. I find its the easiest max damage combo atm.
That being said I only use this to close a round or to gain the life lead etc. Normally I end in the b13 splat combo that does around 46% and is great for corner carry.
Feel free to tag me in anything joker related I shall try my best to help.
Could you share some of these combos?
And from watching a lot of people play as him almost every single one of the combos in mid screen can be tech rolled
I've been doing 32(full string),bf2mb, j1, j1, b1,db3u32 mb gas can b3 d2 far teeth 32 far teeth j1 b13 is the bnb
I would definitely recommend using Qwark's combo. It's more optimized and leads to a hard knockdownI've been doing 32(full string),bf2mb, j1, j1, b1,db3u
I would but it too hard for meI would definitely recommend using Qwark's combo. It's more optimized and leads to a hard knockdown
Then try J2 32 BF2(mb) F3 D2 DB3F J1 B13. It's not a lot of damage, but it still grants a super hard knockdown.I would but it too hard for me