Asodimazze
https://twitter.com/AlfioZacco
Thanks for the tips, but:he can't teleport to beat your zoning on reaction, so bait and punish if it's a go to thing for the Lao. Jump back 2 in neutral it's dumb but you just got to throw fireballs. He can't jump back after any blocked orbiting hat because f3 catches him. Be ready to punish 44 if they drop the combo link. In neutral, orbiting hat run ins can be low profiled by d4. I believe this mu is even, despite getting bodied by foxy everytime we play. J2 from half screen is broke but it's like that against most of the cast.
- If I throw a projectile and he teleports very fast I get punished or he gets free pressure (If I manage to block because he is late). teleport 3, if done fast, is not -8 like the frame data says. It's something like 0 on block, maybe a little plus for Lao. I can't throw out projectiles with much hopes.
- Throwing out fireballs to intercept his jump back looks like a bad idea...he can do so many things that throwing out fireballs in neutral looks like a suicide in general to me. His options against my fireballs are too good, I can only risk that once in a while.
- You are right, if done super fast f3 catches his jump back after orbiting hat. I didn't know that. Got to be on point...but is also true that he can throw out 8 frame pokes, and those will beat or trade with f3. It's a losing bet for Cage
- I already punish his 44 drops most of the time if I have a bar, but thanks for the advice.
- To me this MU is 3-7 Lao...but I want to try against Foxy. @A F0xy Grampa I added you on PSN, I hope we can have a few games someday.