Vagrant
Champion
Do her tutorial. Very first thing I unlocked. Best skin in the whole game.Did those as one of the first things with Jade. So it's not there.
Do her tutorial. Very first thing I unlocked. Best skin in the whole game.Did those as one of the first things with Jade. So it's not there.
Wrong hooded skin. XDDo her tutorial. Very first thing I unlocked. Best skin in the whole game.
To be fair, a little less risky since it recovers more than twice as fast, but I agree.A tool that might be useful if used once in a blue moon in my opinion, but nowhere near the effectiveness of Liu's parry, since he can deal huge damage off it, justifying the "risk".
I have faith. Make two of her non-existant KB's Geras-esque KB's to buff overall in-match damage dealt. Tweak the parry. It's all so easily fixable, I gotta believe it'll get fixed.It's great that we have two high-level players backing up the Jade community.
I really hope next patch she'll get some love so we'll stop having to scrape the bottom of the barrel and get legitimate tech instead of just "use her with fundamentals on point".
I believe you unlock it in her character towers. ^^Anyone else got the mask-less mask unlocked for her? Found it in the Krypt. Makes her look dope.
Couldn't agree more.Do her tutorial. Very first thing I unlocked. Best skin in the whole game.
I keep saying this, yes. I don't even understand why she has a b3 when her n3 is basically the same thing anyway. String should be 3434 instead of b3F343 is very hard to time the d1 after in the corner. Is just better to hit confirm into the staff spin?
The amount of gravity on the opponent after Butterfly was nerfed from the beta so they drop MUCH faster than they did at that time. It's a rather tight window to pull off a post-Butterfly juggle now.after staff spin, how are people connecting the d1 in the corner?????...I hit it all the time in the beta, but since release I don't even attempt to try it
I still can't get Delia's Dance. Like how the heck do you use it and why's it so much better than butterfly, the damage seems to suck. It completely takes away your low corner conversion. The range is so weak, it's like her F3.The amount of gravity on the opponent after Butterfly was nerfed from the beta so they drop MUCH faster than they did at that time. It's a rather tight window to pull off a post-Butterfly juggle now.
Yet another reason why Butterfly sucks and Delia's Dance feels mandatory, but that's neither here nor there.
Butterfly is an extremely specific ability with great strengths but is ONLY strong in those specific scenarios. I'm a risk-avoidant person who also prefers universal usability as opposed to highly-focused specificity. As such, I absolutely adore Delia's Dance over Butterfly. Butterfly is ALWAYS unsafe on block due to not having an amplification option, is only a viable option on hit confirm, and adds a marginal amount of combo potential that's only available in the corner. Delia's Dance is a safe option at all times so long as you have offensive meter, makes opponents terrified of not blocking low, and instantly results in pressure mindgames if landed.I still can't get Delia's Dance. Like how the heck do you use it and why's it so much better than butterfly, the damage seems to suck. It completely takes away your low corner conversion. The range is so weak, it's like her F3.
Nice. That makes sense. I'll play more with it when I get home.Butterfly is an extremely specific ability with great strengths but is ONLY strong in those specific scenarios. I'm a risk-avoidant person who also prefers universal usability as opposed to highly-focused specificity. As such, I absolutely adore Delia's Dance over Butterfly. Butterfly is ALWAYS unsafe on block due to not having an amplification option, is only a viable option on hit confirm, and adds a marginal amount of combo potential that's only available in the corner. Delia's Dance is a safe option at all times so long as you have offensive meter, makes opponents terrified of not blocking low, and instantly results in pressure mindgames if landed.
Delia's Dance is:
In replacing Butterfly, you lose the following positives:
- Special-cancelable low option that complements her mediocre close range gameplay
- -13 on block (like Butterfly), but can be amplified to be -7 with MASSIVE pushback if blocked so it's 100% safe in all scenarios
- +8 on hit allows for so many options (stagger pressure, grab, parry if they mash D1 after, step away, jump in any direction safely, etc.)
Overall, I do understand your gripes with Delia's Dance due to its mediocre range; but it fills so many gaps in Jade's gameplay that I can't pass it up. Also, Delia's Dance has my favorite brutality in the entire game; but that's just goofy personal preference.
- Corner carry
- Corner combo potential
- Jade's only good chip damage option
Buff D'Vorah: Air Razor-Rang, Delia's Dance, Pole VaultNice. That makes sense. I'll play more with it when I get home.
What's your custom loadout abilities? I chose Air glave, delia, and pole vault as my custom but still have mostly used the emerald defender variation.
Hey guys really important update on Pole Vault run cancel to simply annoy a Scorpion tp and gain nothing out of it-um chain exists. Still super fun to suicide imo.Been playing polevault variation all day against a close friend (teached him how to d2 and low profile her polevault)
Most miserable day in my short MK11 life.
Polevault is really just a gimmick at this point : anyone with matchup knowledge will destroy that move with the greatest of ease ...
Been trying to setup some parry mind game.
I think I need hints, because unless I'm wrong, there are zero situation where people are forced to d1 to escape Jade, they can just d3 or d4 and accomplish the same thing ... making her parry mind games really weak up close. (unlike Liu Kang that forces you to d1 if you wanna interrupt his kick string)
Ive been trying to use f4 to go over d3 or d4 and force a d1 but didnt work well ... very slow low crush move.
Any tip ?