Awesome set, stosn!
I'd like to see some matches against characters like Quan, Reptile or Kitana if have any that you play against. I struggle a lot against those characters so I'd like to see how you (or other Jacquis) handle those MUs.
Reptile is not a good matchup for Jacqui at all. He outfootsies her very badly with his f21/d4.
In High Tech he literally shuts her down with forceballs as she has no real way to navigate around them. He can set up a forceball and start building meter with acid spit. Her best option is to neutral crouch and not tech shield as a baited tech shield gives reptile a free punish from about 3/4 screen with a slight run into f21.
Full auto zoning isn't an option for two reasons. Firstly it's just not effective as she loses the trade to spit with guns. Up rocket is non-existent as he has no reason to jump at all as slide low profiles the first two hits of guns so he can just walk himself to half-screen where it's no longer safe for you use any of her zoning tools. This then gives him the respect he needs to set up a forceball.
It's worth noting he can choose to spend a bar and exslide completely under guns from anywhere on screen.
Secondly I say zoning isn't an option because I feel like this is a matchup where she doesn't seem to have an optimal space. Short of high tech once she is in which rarely happens, she has no space where any of her tools can really contend with Reptile's.
On knockdown Jacqui's options are horrendous. He can space himself so that his b3 low profiles all of her wakeups including exbf2. That's assuming he hasn't ended in forceball oki which Jacqui has to hold as from the distance you are left in, you're only option to bypass forceball is an exbf1 which on block is a free 34 punish.
The risk reward is not favourable at all so you'll find yourself a lot of the time having to hold a 50/50 from him walking up behind forceball.
Jumping isn't an option to bypass forceball as Jacqui's shitty jump ins mean you'll be getting consistently AA by a good Reptile with a d1 into a full combo ending in more forceball oki.
I play this matchup a hell of a lot as my training partner is a Reptile main and from what I can see this is definitely a losing matchup for full auto and high tech.