I'm done playing a single variation with Jacqui, I gotta use all 3 based on the matchup, and (almost more importantly) the player. Hi Tech seems to naturally work a little better against very defensive players.
FA is excellent overall but works best when the opponent wants to make mistakes (blocking gunshots, jumping or not blocking on reaction to things and just generally giving you free damage). When they slow it down a bit and realize that those things will get them killed, a footsie styled FA becomes more effective...but at that point, SG is slightly better and forces some honesty along with providing some legit damage for ranged punishes via Dust and exDust. Then they realize that at peak reaction speed, they can jump regular dust or bait out exDust to kill your resources...and at that point, HT starts to play a role...until they realize you've lost all your good ranged punishment tools and are now playing on the offensive...but at that point, the gimmicks are gone and you can win with legit play in HT.
That's how I've mapped it at least...I essentially intend to play em in that order (matchup allowing)!