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General/Other - Jacqui Briggs Jacqui Briggs General Discussion

Pterodactyl

Plus on block.
Yes but....cancel into the most inconsistent combos on the entire planet :(
Yeah, if you're using FA. I use Shotgun, I ain't gotta worry about all that BS.



f3b4 xx bf2 into db2 works consistently on females and males. (timing is always a pain in the ass though but that's besides the point)
 

Pterodactyl

Plus on block.
I like the Tech variation. Not to many people are talking about it.
That's because it's very hard to use exceptionally.

It's pretty damn great if you get df2 charge cancels down and you know all of the buff set-ups, but if you aren't on point it's pretty vanilla compared to the other.

High-Tech is the hardest variation to use, with Shotgun being second, and Full-Auto being stupid easy.
 

Apex Kano

Kano Commando main MKX
That's because it's very hard to use exceptionally.

It's pretty damn great if you get df2 charge cancels down and you know all of the buff set-ups, but if you aren't on point it's pretty vanilla compared to the other.

High-Tech is the hardest variation to use, with Shotgun being second, and Full-Auto being stupid easy.
I guess thats why I like the TECH variation. It's more challenging and rewarding. I like it due to it changing properties and adding more damage to moves.
 

M.D.

Spammer. Crouch walk hater.
Is that before or after you find out you can't do anything to punish Sub Zero's slide on block? :DOGE
 

Pterodactyl

Plus on block.
Is that before or after you find out you can't do anything to punish Sub Zero's slide on block? :DOGE
High-Tech has some problems punishing certain moves, Full-Auto is inconsistent as balls, Jacqui's variations have some notable weaknesses.

Except Shotgun.

#ShotgunMasterRace
 

Pterodactyl

Plus on block.
Yeah but db2 hasn't been giving be any problems. Except after b2, but I wouldn't call that a notable weakness compared to the others.
 

FTSDan

Noob
I'd actually like a list of Dustable strings, given that I have trouble with some of'em, like B2 into BF2 into Dust. I like to use 121 and 33 into BF2 and also F12,2+4 into Dust.
What do you guys do to know when it's time to Dust?
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Can someone please tell me, what is the popular answer fo Jacqui's best Variation & why?
Full Auto. Best zoning, best damage, makes them have to come to you so you can actually get some use from her surplus of neutral frames but relatively shit-range normals lol. Shotgun is good for combos but doesn't have the best damage or consistency. High Tech is her pressure variation but her normals are meh so this one isn't as popular.
 

Juanchaaa

Skarlet Tech Junkie
Full Auto. Best zoning, best damage, makes them have to come to you so you can actually get some use from her surplus of neutral frames but relatively shit-range normals lol. Shotgun is good for combos but doesn't have the best damage or consistency. High Tech is her pressure variation but her normals are meh so this one isn't as popular.
Thanks random person on the internet. Any good set ups and or combos to look out for with full auto?
 
I know that Standing 4 is getting pegged as pretty much useless outside of combos, but I'm finding some renewed use with it to beat out certain characters that D3 or D1 spam, It seems to be her fastest mid attack at 11 frames, and reaches a bit further than 1, 1 and stuffs a duck after a nuetral or slightly unsafe string.

Anyone else trying to mix this in? Might be risky, but you're able to cancel into any special from it and have had success landing it after Sub zero, takeda, and even occasionally Cassie's down 3 spam. Granted, the opponent needs to be spamming this, but it also seems to be a reliable punish against some punishable specials with push back that F 1, 2 is too slow to get at.

It's been a decent tool when I get stuck in a close range poke war. Might just be an online thing.
 

Pan1cMode

AUS FGC represent!
I know that Standing 4 is getting pegged as pretty much useless outside of combos, but I'm finding some renewed use with it to beat out certain characters that D3 or D1 spam, It seems to be her fastest mid attack at 11 frames, and reaches a bit further than 1, 1 and stuffs a duck after a nuetral or slightly unsafe string.

Anyone else trying to mix this in? Might be risky, but you're able to cancel into any special from it and have had success landing it after Sub zero, takeda, and even occasionally Cassie's down 3 spam. Granted, the opponent needs to be spamming this, but it also seems to be a reliable punish against some punishable specials with push back that F 1, 2 is too slow to get at.

It's been a decent tool when I get stuck in a close range poke war. Might just be an online thing.
I usually try and d3 poke back if they're in range. d3~low rocket or d3~machine gun in full auto works pretty well.
 
I usually try and d3 poke back if they're in range. d3~low rocket or d3~machine gun in full auto works pretty well.
Yeah, I'm that's probably the most reliable, it's got that short range though it'll whiff on some of the better pokes.

Thats my Biggest problem with her, using shotty anyway, is getting stuck in those up close poke wars. makes me lay up some stinkers in some rounds.