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Is it a bird ? Is it a Plane ? Match Up Discussion

gibster13

A fan of fans
Can someone help in the green lantern match up i usually play bats in this match up but i see theo beating Gl with superman pretty easy. but when i pick sups i have a harder time seems like there is no mix up after f23 breath because GL can always check you with his low you cant even walk back to wiff punish him. its like your offense is done no mind games against lantern and he can contest with sups zoning and in my opinion he outfootsies sups but i might be Doing something wrong any advice would greatly be apreciated
I don't want to be that guy but, patience wins this matchup. Zone with reads, do not try to dictate the fullscreen game. Punish everything he does and, imo, do be afraid to challenge his b1. His b1 is very good but I think we beat him in the neutral. Use your movement as well
 

SwagMountains

Yes we Kahn
Where is the area in which we can throw lazers a arrow? Does anyone have mu advice for this one? I just got free'd the fuuuuck up by soundslikepause lmao
 

gibster13

A fan of fans
Where is the area in which we can throw lazers a arrow? Does anyone have mu advice for this one? I just got free'd the fuuuuck up by soundslikepause lmao
You can't, it's a hard read imo. Take the L from full screen but once you're in, you're in.


Enjoying your grammar btw
 

SwagMountains

Yes we Kahn
I think Superman loses to Darkseid for sure. Superman gets obliterated in the zoning/lame game unless he gets a good meterburn roll. Darkseid just has to run away, shoot beams, get trait, and it's party time. Superman's only saving grace is up close I guess, but Darkseid has fast normals. Darkseid mains want to act like he's Bane and can't do shit against f23 pressure.

Imo Superman loses to Catwoman, Deadshot, Darkseid, Cyborg and slightly to Black Adam. Every other match up is even or advantage Superman imo.

Senpai Theo agrees with me about Cyborg so I feel like I don't need to explain, but his zoning is just weird for Superman. It's like the perfect storm of moves that turns Superman into a pure rushdown character. It's not like Arrow or Beetle where you can fish for trades and outzone. I don't think Superman is this amazing character when he has to do nothing but rushdown. He does nothing that kills you on block and his mix ups are either corner dependent or yolo asf. If characters like Cyborg and Darkseid are really patient and play off of breath instead of f23 trait, they're losing match ups imo.

I'm sure I don't need to explain Catwoman or Deadshot. Every Superman knows about those.

Black Adam outlames Superman, has stronger pressure with his trait plus frames, risk/reward is in his favor at all times. Not a hard match up for any crazy specific reason, I just think Adam beats him slightly overall.
I learnd recently that we get to option select darkseids j2. After a blocked j2 there is a gap between it and the overhead chop thing. We can d1 that. If after a blocked j2 you mash d1 you will block the low stomp, punish the gap into the overhead, or continue to block his mid string. Just a fun lil factoid. Seids should be jumping with 3 it seems
 

Red Hood MKX

Mercenary dog
I learnd recently that we get to option select darkseids j2. After a blocked j2 there is a gap between it and the overhead chop thing. We can d1 that. If after a blocked j2 you mash d1 you will block the low stomp, punish the gap into the overhead, or continue to block his mid string. Just a fun lil factoid. Seids should be jumping with 3 it seems

Weirdly enough i just noticed this last night playing a dark side now you mentioned it here wow life can be strange sometimes
 

Cursa

Counterpoke with armoured DB2 at all times.
Any tips on Starfire Matchup? I find it hard to:
A.) Get in
B.) Stay in

I use a mix between air lasers and grounded lasers to try and catch her going for anti air DF1 or trait on me, but it always feels out of my favour to deal with. Also what's her actual wakeup attack?
 

Parasurama

Dragon
Any tips on Starfire Matchup? I find it hard to:
A.) Get in
B.) Stay in

I use a mix between air lasers and grounded lasers to try and catch her going for anti air DF1 or trait on me, but it always feels out of my favour to deal with. Also what's her actual wakeup attack?
That hair swinging move isbher wu.
 

Cursa

Counterpoke with armoured DB2 at all times.
Is Fate a winning MU? I struggle to deal with F2 and B2 quite a lot. Any tips?