That is completely not true. ESPECIALLY after the nerf.
I say it is true because it's exactly what happens when i play. I can't comment on anything other than my own experience. Why on earth would I make it up? If it wasn't a problem - there'd be no problem!
I know the frame data (even though peopel say it isn't acurate). I'm not unaware of everything (though grundy has too few pokes given how slow half his normals are).
So again it is either the netcode or the game is not designed correctly. DS's nerf is miniscule. He can still sit and mash out guns. More importantly that is what every single DS player does. It's boring and it turns the game into a tedious bland experience which is why they should never have put those moves in. Who wants a game experience like that, even winning against that crap would be tedious. Though obviously better than losing. I just want play against DS, i've had enough of it.
I haven't criticsed the training mode. I said it could have been better and I explained how. Not everyone who plays this has years of playing fight games or the time to program in combos they don't know to practice against, and you have to input the combo correctly otherwise it won't work. This could all have been done by NRS, but wasn't. That's really short sighted.
I don't know whether better netcode would improve the game. There's nothing I can do about that other than try and make NRS listen. I've sent enough tweets, but they aren't interested. However if there is input delay that slows responses like blocking down then of course it's going to affect me, it's the difference between blocking and eating a combo.
Also you people forget that not everyone owns a £100 peripheral with which to play the game. While it might not be NRS' fault that the xbox controller stinks, there are, as i've mentioned (and noone has responded to) problems int he game itself. If my inputs read correctly in training mode then why doesn't the combo come out? The game is recognising the correct input but it is not processing it correctly. Why? That just makes it 100x worse! So yes dashing is difficult; i use the tthumbstick because the dpad is a pile of crap. But by far the worst thing is the jump ins and anti airs. They are often beaten by the nature of the jumps that leave you taking damage or, if you're lucky, trading.