I have mixed thoughts about the OP tbh. To break it down a little further...
While gear
is optional and I don't feel nearly as vitriolically towards the gear system, it can't be denied that they have a point regarding player match not having a 'match with other competitive mode-only players' option. As things stand you have to
hope that the other person will also want to play competitive mode. If not, you're out of luck, and ranked match isn't the best of alternatives since there's no option to rematch (which Tekken 7's ranked mode has, for the record).
Do I even need to mention the input bug? I've been playing fighting games since 1991 and I have never experienced anything like this. It kills me knowing time that could have been spent making a great fighting game was devoted to that anal wart they call they Gear system. The game is borderline unplayable in its current state. I play on Hitbox, and even going to neutral before going for a punish is futile, as the game holds the down or back input for an eternity.
I don't think there's anyone who isn't annoyed with the overly lenient input system in this game to at least some extent. Although the worst part is that it doesn't even seem like it's a 'bug' - more like it's functioning
as they intended... which decreases the chances of it getting patched in the future. We'll have to see how that one goes...
And this is the start of the section where I have considerably more to disagree with.
While it's pretty uncontroversial to say stuff like 'this top tier character is clearly leagues ahead of this bottom tier one', it's
quite a huge leap to then say that the game is 'riddled' with 7-3 and 8-2 matchups, when most of said matchups are far from being completely figured out. A matchup that appears hopeless for one side to start with can easily end up slowly being discovered to be a 6-4 or even 5-5 matchup further down the line; it's happened many times before, even in games without any patches to speak of.
The one thing I will say on this front is that it seems like the developers wanted the average Injustice 2 fighter to be a bit less powerful than the average Injustice 1 fighter. There's nothing wrong with that in itself, but they've been rather inconsistent with how much they've toned down legacy characters. The ones who have scarcely been touched at all (Batman, Aquaman etc.) definitely feel a bit 'out of place' compared to the rest of the cast. Hopefully that's not still true 6 months from now...
As it stands, there is no reason to play 90% of the roster; the top 5 or 6 have all the tools necessary to dominate any matchup.
Extremely bold statement this early on. The above section explains why so I won't repeat it here...