Scyther
Mortal Kombat-phile
Figured this might be a good thread to start.
Okay, so...wow. April 23rd cannot come soon enough. After 19 matches (15/4 btw ), my initial impression is that MK 11 kicks ass. It feels a lot like I remember MK 9 feeling, and for me, that's a great thing. I love the neutral game, although I will say that it feels like Baraka is strongly at a disadvantage when it comes to countering zoning. Scorpion feels like the easiest character to play (no surprise there lol), but not really overpowered. His combos just feel like they flow extremely well, even for having very little hands-on time with him. Skarlet is a thrill to play as well, and boy does she have range on her side.
The stages are lovely, of course, although the music doesn't come through all that well. Combos overall are definitely toned down, but feel more natural and make for a more interesting (and lengthy) match, where the victory isn't decided in the first five seconds of the match...although the Scorpion player that handed me my 4 losses made real quick work of me at the start of every match lol
Being overly aggressive can come back to bite you in the ass if you're not careful, and you will be punished for making reckless moves (I made a lot, but being that it was a beta test, I just wanted to have fun and jump into the action constantly XD).
Overall, I'd give MK 11 a 9/10 based solely on the stress test matches I've played. Obviously the full game may be tweaked or slightly different, but so far so good imo!
I'll be uploading some content to Youtube and linking it to the appropriate thread soon, if you want to take a look (and maybe have some laughs at a few of my "I don't know how to play this game atm" antics lol).
Okay, so...wow. April 23rd cannot come soon enough. After 19 matches (15/4 btw ), my initial impression is that MK 11 kicks ass. It feels a lot like I remember MK 9 feeling, and for me, that's a great thing. I love the neutral game, although I will say that it feels like Baraka is strongly at a disadvantage when it comes to countering zoning. Scorpion feels like the easiest character to play (no surprise there lol), but not really overpowered. His combos just feel like they flow extremely well, even for having very little hands-on time with him. Skarlet is a thrill to play as well, and boy does she have range on her side.
The stages are lovely, of course, although the music doesn't come through all that well. Combos overall are definitely toned down, but feel more natural and make for a more interesting (and lengthy) match, where the victory isn't decided in the first five seconds of the match...although the Scorpion player that handed me my 4 losses made real quick work of me at the start of every match lol
Being overly aggressive can come back to bite you in the ass if you're not careful, and you will be punished for making reckless moves (I made a lot, but being that it was a beta test, I just wanted to have fun and jump into the action constantly XD).
Overall, I'd give MK 11 a 9/10 based solely on the stress test matches I've played. Obviously the full game may be tweaked or slightly different, but so far so good imo!
I'll be uploading some content to Youtube and linking it to the appropriate thread soon, if you want to take a look (and maybe have some laughs at a few of my "I don't know how to play this game atm" antics lol).