Great stuff guys. I'm going to try and add some of the newer posts/tech/comments to the OP. I will have very limited free time these next couple days so I apologize in advance. Still waiting for that Xbox One patch anyways.
@MsMiharo, great stuff as usual. Your post with the statistics is amazing. But
@usedcarsalesmang posted that he has a vortex set up with Jax and Reptile. I'd like to see what he can do before I feel 100% confident that they can't. I haven't found anything with Reptile so I'll be super ecstatic if he shows up with some new tech
Also, a buddy of mine told me that Shinnok steals Jaxs dash punch but more importantly that he can use the overhead version if he wishes which is fantastic. He also said that it can be comboed back into Mimicry in the corner. Can anyone confirm this? Is it from both B3/F4? Is meter required or only for extra damage?
One thing I'd like to add to the OP is:
- Highest amount of chip damage Shinnok can do with 0/1/2/3 bars using his own attacks after Mimicry.
For example: F22xHell Sparks (MB 2nd hit) is X chip damage for 1 bar. If you loop it twice it's Y damage for 2 bars, and looping it three times is Z damage for 3 bars. Would be awesome if someone could test this out <3
(F22 is less damage than 312, but if they release block at the 31[2] then they get out of the block string)
- I've got lots of numbers to update. Finding max damage vs each character from at least B3/F4 is going to take some time but we can do this
Thanks for all the help so far everyone, I really really appreciate any and all efforts to make this thread as complete as possible.