Minh Giang
aka ChrsitianDMG on Stream
my childhood ;___; .Oh, and for anybody who thinks that you have to have an orchestral score to fit DC heroes...
my childhood ;___; .Oh, and for anybody who thinks that you have to have an orchestral score to fit DC heroes...
Dash cancels omg.
Well seeing how WB owns NRS and they were the ones who approached them about the game I'm sure there will be another IGAU whenever WB wants there to be one and judging by the success of the first it's pretty much a given there will another.Didn't Boon tweet about only being able to make 2 DC games cause of some contract with WB and IGAU being the last one? I could be wrong but I don't think there will be a IGAU2 or a MKvsDC2. Don't get all of your hopes up lol
They could make another contract possibly.Didn't Boon tweet about only being able to make 2 DC games cause of some contract with WB and IGAU being the last one? I could be wrong but I don't think there will be a IGAU2 or a MKvsDC2. Don't get all of your hopes up lol
Yeah, now I really wanna try more FG's, all these features and possibilities are amazing to me.Counter hits actually. Talking about how its weird NRS games don't have this feature.
Crush's could also be a neat feature to help diversify strings.
Question time!
- Shorter and faster dashes
- Faster walkspeed
- Less vulnerable frames upon landing when whiffing an air attack
1 & 2. This would differ per character of course. Right now every character walks like Makoto in SF4.Question time!
1. Is this for all characters? Because I quite like some of my big dashes with Bane.
2. How would you personally achieve this? Would you make the full walk faster, would you reduce the acceleration, or remove it entirely?
3. Is there too many or should this not exist?