I've posted my opinions before but incase you guys aren't sick of hearing it

I would like one of these changes to base reptile:
Stopping acid balls cost 1 bar of stamina instead of meter OR remain on screen for 33% longer (basically make it worth the bar occasionally or lower the cost)
Puke has a floating aura around it that effects opponents on knockdown with tickdamage; floating aura ticks during throw animation. Otherwise we will continue not using it.
Meterless acid ball to recover a few frames faster.
Then ofcourse fix the acid ball disappearing glitch.
I'd like noxious to get stackable gas. Feel like that brings it up to participate with deceptive and nimble. In the event of stack dream buff would be that 1 hit brings it down one tier to help with trades.
I feel Reptile is a rather solid character as is. He just has some issues with his options being... useless? Why would you ever spend a bar stopping an acid ball when it does so little for you;why would you ever puke when in most circumstances it does nothing for you? Which winds up leaving Reptile a bit repetitive.