So what are some of the strats fighting against Doomsday? I got a tourney next weekend I'll be facing at least 3 of them.
Here's some notes i had on the MU:
In the DD mu , you should use f23xxMB SS ( or b22xx MB SS ) when he starts dashing towards you w trait active , this buys 2,5 seconds of his trait and you are safe if the last hit of MB SS hits ( and considering he wants to get hit by the standard SS to punish it's going to hit most of the time ) , 132 is also safe on hit and on block for no meter , MB machine gun is also good when he's over halfscreen away as and he can't punish that.
His wakeup game is whatever in terms of damage but since he has that autocorrect with Venom / Up shoulder ( and upshoulder has plenty of invincibility frames ) it's tricky to use F3 crossups or just 50/50 him on wakeups , that's why i use MB f3 at least once every match i knock him down but don't do it point blank as the Upshoulder will go away from him , instead do it from the max b1 / b2 range and it will absorb the hit and knock him out mid air.
AA his body splash is also tricky as the body splash hitbox wins over d2 but only when he does it from far range , occasionaly try walking forward a bit when he's in that range , if you're under his belly / pants area when he jumps d2 will AA him , otherwise just block.
Another essential thing is when he's 3/4 screen and blocks / ducks a gunshot or a machinegun , most of them do dash in and wait for another gunshot to punish with venom or try getting another dash or jump in especially when you punish them for doing MB Venom with MB B3 ( as in 3/4 screen where only the 2nd hit of the Venom will hit so it doesn't stuff the MB b3 ) , when they start dashing in you dash forward too and 50/50 them or just f23 for frame advantage , it makes pressuring him much easier as when he's in d1 / AA throw range it's way harder getting in.
Basically you want to be aggressive in the MU , stuff as many wakeups as you can and bring him to the corner , try avoiding getting cornered at all costs and don't wakeup if he knocks you down with earthshaker in the corner , it's way better to just block.
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Vagrant Wowo d2 going under b2 isn't that much big deal , she's basically guessing on that while you're +10 , throw in a couple b1u2 or s3xxSS checks and they'll regret mashing d2 , also don't use b23 after f3 or f23 against her if you think she's gonna backdash and switch to b22xxSS , her backdash completely avoids b23 and the whiff recovery on that is atrocious and she can b113 punish it , if you sniff a backdash either guess on an immediate j3 ( wich is kinda riskier than the other option because she can easily d2 if shes waiting ) or delay your dash and 323 / b1u2.