We need to stop using excuses for this in this community. I'm going to stand on a soapboax on this, because it's time we stopped using these silly excuses for every single game.
In case you haven't realized it, when NRS fixes something, you guys then just switch to something else as being the supposed reason why the game is dead. Examples:
- MK9 died because there wasn't a last patch. One more patch and it'd have been perfect. Oh and NRS doesn't support us with money.
- So in IGAU, they patched it a ton, and then people say the game is dying because there are too many patches. Oh and interactibles are too strong, the game is broken because it's too defensive and people are running away throwing things. Oh an the netcode is bad. But really it's just that NRS didn't support us with money and esports.
- MKX comes out and NRS supports the tournament scene to the tune of 100's of thousands of dollars. Literally money everywhere. Oh but it's going to die because it's too rushdown and 50/50 heavy. NRS patches and takes out a ton of the 50/50s, easy armored launchers, etc. The netcode is bad.. NRS fixes the netcode. With 6 figures in tournament support, special events, tons of promotion, rollback netcode, and a 'last patch' that fixes a ton of stuff, the game dies immediately afterward anyway. Because 'unbalanced?' or 'no footsies' or something.
- Injusitice 2 comes out, the most broken stuff is patched out within a few months, the game is neatral-heavy, lots of footsies and patient play. There's a whole tournament circuit again. And War of the Gods for the online people. And the balance is decent. Lots of close matches and display of fundamentals. Oh but with the footsies it's too slow and there's not enough rushdown and zoning is a thing so the game dies. And oh gear moves, they should have let characters use their unbalanced crazy moves in tournament and then the game wouldn't have died..
- Now we're on to MK11..
Do you see the pattern? No matter what NRS does, as soon as they fix whatever you guys say killed the last game, you pick a completely new reason that the new game supposedly died. So I'm going to say it right now:
*The reason NRS games 'die' is that a new game comes out every 2 years and the community is not big enough to sustain multiple sub-communities, with a full crew of top players and monsters for each game. Period.
It's not balance, it's not patches, not netcode, not zoning, rushdown, extra moves, tournament money, or anything of the sort. It's just people not admitting that we're not big enough to play two games, and it's 90% the same group of top tournament players for both franchises. Let's end the false narratives and just be honest.