xxteefxx
Kenshi Moderator
Heres what i think would be perfect for dash, since no reptile in here can handle more recovery time(no kung lao player thought the spin needed it either). Anyway,
1. Just make the block stun animation more noticable, he can still block just as fast but his body leans farther back or something.
2. Keep dash as it is but make the acid hand not an over head (just waiting for the furious reptiles now). But that hand / slide mix up is so damn good, and the acid hand is perfectly safe on block. Even if they block the acid hand ducking your still not getting punished.
3. Keep the dash and over head acid hand as is, but give the acid hand -6 frames on block, with no push back. Even Kung Laos overhead hat / low hat mix can be punished on either move, -6 frames on a blocked low hat is still better than a completely safe low hat am i right? Could you Reptiles not hanle only being punished by a little down poke from most characters?
1- very possible why not....even if they added 1 or 2 frames extra on block. Block elbow dash never been the issue....good reptile players will always avoid Elbow dash being blocked.
so it's not that biggie in my opinion...though, i think it will be kinda Lame if they did that because it's alrdy punishable as well as Other chars need to be either buffed first or toned down ! lol (hint hint, Kung lao Pressure, Cyrax Resets, Smokes IA TP, cage EX fireball frame trap, Shang insane corner presure, Kabals Offensive mode....etc)
but again...i am with it
also, if they added any frame extra for dash in general, it will ruin his BNB completely. making his combo ability starts from one combo ONLY! which is easily punishable (1,2,2). so i would say the block thing, is not a bad idea if people find it fair.
2-about the acid hand, i mentioned the reason. Also dont forget that slide is A MAJOR gamble! if slide is blocked, reptile can lose up to half his health. so seriously, acid hand not being med is a complete kill for reptile on pressure.
3- I see a blocked low hat is the same exact approach of block elbow dash. hard to punish outside the bracket of Quick pokes, footsies or a quick special(E.G reptile dash or kenshi Armor moves...etc). so if acid hand had the same property, Reptile will also be really hindered. the problem with reptile, is that the reason why he's good offensive is that he can reversal a lot of footsies or risky attempts with Elbow dash. Let alone acid hand keeps the pressure flowing. i dont see Acid hand being that major threat in my opinion cause it's the second main tool for reptile, which it's not a big deal in my opinion. the pressure after cr+4~ acid on block can be stopped by a lot of options! specially if reptile recklessly spammed it. i would say, if they gonna nerf it by adding more frame recovery, then the push back is REALY needed....but beside that, i would say, i would like to test it out first and see!