You’re not understanding. The point in referencing DBFZ or MvC3 is to illustrate the method in which the assists are balanced in those games. In MvC1, it’s a 2v2 fighter with limited use assists. AND the assists AFAIR have one single attack. While Kameos have access to multiple different attacks that do different things. Where the only times you don’t have access to your Kameo is if they’re on cooldown. Kameos shit on every other assist in any assist game AND on top of that they can’t really be punished.
Like go down the list.
-Kameos don’t have a limited amount of uses like in MvC1
-They have access to all of their Kameo moves
-You don’t have to prepick which assist move you want to use
-They can’t be punished like in other assist fighters because they aren’t playable characters with HP
-The game is a 1v1 which makes the Kameos even stronger
-There’s virtually zero downside to using your Kameo and the opponent can’t really do anything about it
Like I said earlier, I already talked about most of this stuff in this thread
MK1 isn’t your Father’s Assist Fighter. So check that out if you want more I guess context on the discussion/argument