Okay, now that I'm logged back into my correct account, lol.
You prefer a character that requires mechanical skill that 99.9% of people are incapable of just to make his frame data not/less shit? Alienating 99.9% of people from picking a character is just bad design.
A few things to say here, but let's start with the philosophical disagreement. If you think this element (not the character as a whole; just the cancels) is bad game design, then by extension, you're saying high execution is bad game design. I disagree. Fighting games are about advanced decision making combined with dexterity and reactions. If you minimize dexterity, you diminish their value. People are saying "but it's one of his basic tools!", but I don't necessarily buy that. To me, it seems more likely that NRS did not intend the character to be used this way. Regardless, it doesn't change my mind.
Execution is too important to phase out. No one would care about Chris G's one-frame links with Sakura if they were easy. No one would care about Jewel Man doing Honda's piano inputs into a one-frame normal canceled into MORE piano inputs if it were easy. Imagine if Capcom changed Magneto's inputs because people struggled with the Rom Combo.
To me, execution isn't about game design. It's about glory and hype. I don't want NRS to patch anything yet, but if they do, making stuff easier is not the solution, IMO. But never mind the solution for now. Let's talk about the problem.
requires mechanical skill that 99.9% of people are incapable of.
I don't think this has anything to do with capability. I don't want to sound like an jerk (honestly, I don't; I get where everyone's coming from), but based off what I'm reading in this thread, it sounds more to me that people just don't want to put in the time. I get that this stuff isn't easy, but we're only on the second month of the game, and great players have shown that these cancels can be done with consistency. Also, regarding a previous comment...
(omegak is) the exception, not the rule.
That's the point of fighting games. The goal is to BECOME the exception and set yourself apart. That's why I play fighters. If you do something cool, it's all you. YOU did it. It's not some stat you raised, it's not some item you grinded out for. It's just YOU. If any dude-bro could just pick these games up and do cancel pressure, then you rob what makes these games special.