I'm having way more luck against rushdown than I am against zoners or heavy defense characters.Grodd have ok, but not great close combat, He have great d1, he have good 22, he have reastending kick. But how he will open opponent? No OH, no command grabs, yes, if he will open enemy, that will be painful, but how?
I think, he designed like anti-zoner, he jumping or runing to close combar with characters with good zoning, but not best close combat, like fate or deadshot, but against rushdown characters, i think he will be bad pick
Can you add me to the discord or post the link?Most of the conversations about him are being done in the grodd discord.
https://discord.gg/WsYjchCan you add me to the discord or post the link?
He's definitely missing a little something. I really believe that something is his trait. You're right, it does lack range, and the air stuff for the moment seems next to useless. So why does it have such a long cool down? We arent talking about Firestorms trait here...it doesnt turn Grodd into this super character for while. I dont want to call for buffs early, but I think it could use more range on it's specials, or a reduced cool down. Hell, it'd be cool if you could cancel jumps and leaps into the air shit to actually mindfuck opponents, but it doesnt do jack shit.I mean there's nothing I can do to condition my opponent to blocking high except going for F3 a bunch.
His mb charge doesn't seem worth the bar at all.
His leap to get in on heavy zoners seems more like a leap of faith lol hoping it doesn't get anti aired or blown up. Relying on a move that puts you in the air where you are so vulnerable is rough.
The range on his mind control special seems kind of short tbh.
The only thing he really has going for him right now is his restand and decent dmg. I definitely feel like he's missing something, but maybe I'm wrong.
The B2 may hit but the grab follow up will notHe even does after a 50/50 vortex because after b2 restand you're in range for either a F3 or B1. If you land the F3 you can get in the 300s meterless into another restand.
Just wait till he's out of hit stun. Or do f2 into throw, shimmy, frame trap etc.The B2 may hit but the grab follow up will not
Odds are it's for ending corner combos.Has anyone been using his 223 string that sends them almost full screen? Not sure why you'd want to send your opponent full screen as Grodd unless you're facing some heavy rushdown character I guess.
in the corner it gives you time to activate the trait and use the float for mind games, i think float 2 mb is +2 or +3Has anyone been using his 223 string that sends them almost full screen? Not sure why you'd want to send your opponent full screen as Grodd unless you're facing some heavy rushdown character I guess.
Look up coach Steve recent matches with him. you have to patientSadly, Gorilla is trash
He lacks range and anti-zoning. He has some very cool cancels, but overall exectuion he requires just isnt rewarding enough
also Aquaman destroys him. You cant leap from the deep, you cant punish trident rush neither on block or wiff. Most of the time you cant even neural jump it on wakeup. You can barely punish f2 and b2 etc etc. Thats just one MU example, he suffers a lot in other MU.
Right now the only advice is to avoid him until massive buffs.
My early buff suggestions
- decrease gap in 22 and also make it impossible to low-profile second hit (catwoman can b3, numerous characters can d2)
- increase aerial frames on leap startup (or just make it better)
- quicker primal rage activation
- even better b2 - frames, range and hurtbox to be improved.
- float higher so it could avoid projectiles also massive buff to float overall
- Mind control faster - possible to combo off d1, also more range
- telepush - more range
- at least one trait move gains invulnerability on wakeup
- d2 is pretty good, but need better hitbox against crossups
- charge either more pushback/safer or more damage (50 damage for -14 move, srsly?)
- faster normal jump
Just a side note, his trait really needs some serious improvements. primal rage is great but thats all. aside from that all trait gives you is more damage and you already have a lot. Even if trait actually worked as primal rage works now it would be better than it is, lol.