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Saboteur-6

Filthy Casual
Just noticed an OS that is pretty useful for some chars. Going for a parry you can do light+heavy and if they go for a feint your zone attack will come out. If you do it at parry timing, you will parry the attack. Can definitely be useful for chars like Warden, PK, Orochi, etc that have fast zone attacks. It will be very hard to react to this when you are trying to bait a heavy to parry. Obviously won't be as useful if someone knows you're going to do it but it could be a nice way to check someone who is content to spam feint
Have you messed around with any Assassin characters yet other than Orochi? I'm curious what your opinion is for Berserker and Peacekeeper?
 

Juggs

Lose without excuses
Lead Moderator
Just noticed an OS that is pretty useful for some chars. Going for a parry you can do light+heavy and if they go for a feint your zone attack will come out. If you do it at parry timing, you will parry the attack. Can definitely be useful for chars like Warden, PK, Orochi, etc that have fast zone attacks. It will be very hard to react to this when you are trying to bait a heavy to parry. Obviously won't be as useful if someone knows you're going to do it but it could be a nice way to check someone who is content to spam feint
Definitely need to test this. I'm assuming the zone attack is block/parryable though? This seems like great tech though.
 

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
Definitely need to test this. I'm assuming the zone attack is block/parryable though? This seems like great tech though.
I'd imagine it would be blockable/parryable, since you recover very quick after a feint. However, it -should- punish any post feint mixup they might do. Like some players like to do top heavy feint into side dash, should be punished by characters with fast zone attacks. And if they just block, they really have to expect it, because if they do top heavy feint it would be tough to react to a quick left/right attack as you're focused on looking for the top heavy parry.

Have you messed around with any Assassin characters yet other than Orochi? I'm curious what your opinion is for Berserker and Peacekeeper?
Yeah, I think right now Orochi is the best assassin, but PK's main issue is her weak damage off of guard break. Ubisoft already stated it will be buffed in an upcoming patch, in which case PK might be the best assassin. Berserker also has the issue of his light attacks being punishable on block that will be addressed so that is nice for him. Mainly I think berserker just gets outshined by the other two. I don't think he's bad, I just see no reason to use him. It also bothers me at how badly his zone attack tracks on the initial hit, that's honestly one of his biggest weaknesses, as Orochi and PK zone attack are amazing for both mixups and catching side dashes.
 

CrazyFingers

The Power of Lame Compels You
OKAY! So i'm an idiot and you could always feint mid string with Lawbringer's heavies...we might be underrating him right now. Cuz like, you get a wall splat into a heavy right, and then go into a light mix which may or may not get blocked (his lights mid string are faster than you might think.) and then the opponent guesses either feint into guarbreak or heavy.
 

CrazyFingers

The Power of Lame Compels You
ALSO! If you hit the light after shove, you actually get a Warden style mixup afterwards (NOT NEARLY AS STRONG but it's in the same style)
 

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
He is heavily underrated. He does great damage, you can't swing overhead against him, and hes got crazy mixups involving the charge.
I don't know of a reality where Warden is underrated as he's pretty much considered widely to be #1 in the game by most players.