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For Honor

buyacushun

Normalize grab immunity.
I'll just play NIOH until the full game comes out. No point in playing thr beta other than practice. And I was already undefeated in the previous betas so figured I'd let others catch up, lol. Unless you can keep your gear/level from the open beta, it seems pointless unless you missed the closed beta.
You weren't on ps4 then. I would've put a couple losses on that record.;)
 

SRP

Noob
I kind of feel the same, but I'm going to use the time I have to play in the open beta to try and play some of the other chars I haven't explored as much to see if there is anything I am missing.

For example, I found something pretty interesting last night with Conquerer. It seems you (purposely?) cannot tech guard breaks while charging your heavy attack. However, if you double tap guard break when they go for one, you will escape it. It probably has to do with being able to cancel the charging heavy into guard break, and guard break startup allows for an additional input to escape them. I am not sure how good charging the flail is. It does seem to do a shitload of chip damage against assassins and vanguards if they block which is cool. However, it seems you still can't get his charged heavy as a followup to a parry, which seems odd.

He does seem interesting though and I will probably put some more time in him. After that I'll probably see what all the fuss is about with Nobushi.
The Nobushi is a longer range peackeeper with that damage over time effect. Her hidden stance is good. Also I'm hearing she can break the Conquerers un-bloackable shield charge as he attacks have such range they still go through.
 
Sorry but high level play is a turtle fest. I've played a lot of good players and watched them as well. They all agree that at high levels you will see a lot turtling defensive play. Because you can block everything on reaction, guard break tech on reaction, can easily parry attacks, and can easily whiff punish. You're at a disadvantage when you're attacking in neutral. The best neutral option is a fient or a fient attack, but even that is risky.
NO THEY ARE WRONG!!!!! You can't block everything on reaction, guard break tech on reaction leaves you vulnerable, and parrying IS NOT SAFE!!! The best neutral option is a fient and it is not risky at all you can block immediately after it just costs stamina.
 

Tokiwartoothxdk

『T R I G G E R E D』
not gunna lie, played against a good peacekeeper yesterday and it made me super salty, felt like there were no openings to go for and kept getting back stabbed. but probably because it was my third game. haven't had trouble with a peacekeeper since. which characters are OP? The viking defender seems really good and really tough to deal with
also throwing people off cliffs is SUPER satisfying
 

Juggs

Lose without excuses
Lead Moderator
NO THEY ARE WRONG!!!!! You can't block everything on reaction, guard break tech on reaction leaves you vulnerable, and parrying IS NOT SAFE!!! The best neutral option is a fient and it is not risky at all you can block immediately after it just costs stamina.
Fient attack is risky, not just a fient. A fient attack can be whiff punished just like a normal attack. A fient attack is when you cancel the heavy into another attack.

What can't you block on reaction to that is blockable? And guard break tech doesn't leave you vulnerable, it's neutral if anything. And parrying is safe if you are good at it and can do it consistently, not like it's very hard.

Once you play more and get more experience, and start playing the really good players, you'll see what we mean.
 
D

Deleted member 5032

Guest
Yeah, that's why I started to get kind of bored of the game. Anytime I came up against an even remotely decent player, they would just turtle up and wait for me to attack. There needs to be some incentive added to keep that from happening, Otherwise, why ever put myself at disadvantage by being the first to attack?
 
Fient attack is risky, not just a fient. A fient attack can be whiff punished just like a normal attack. A fient attack is when you cancel the heavy into another attack.

What can't you block on reaction to that is blockable? And guard break tech doesn't leave you vulnerable, it's neutral if anything. And parrying is safe if you are good at it and can do it consistently, not like it's very hard.

Once you play more and get more experience, and start playing the really good players, you'll see what we mean.
Did I say fient attack???? I said fient which IS unpunishable.
You can't block many feints into zone attacks on reaction.
Parrying is definitely not safe what do you think the point in feints are??????
Play me if you doubt me, you wont be doubting for long
 

Juggs

Lose without excuses
Lead Moderator
[
Did I say fient attack???? I said fient which IS unpunishable.
You can't block many feints into zone attacks on reaction.
Parrying is definitely not safe what do you think the point in feints are??????
Play me if you doubt me, you wont be doubting for long
i said fient attacks are risky, then you ranted that fients are safe, which of course they are. I reiterated that I was talking about fient attacks, not fients. Idk where the confusion is.

Parrying is safe when it lands. You can easily predict and telegraph the enemies attacks, when you do, free parry. Obviously parrying a fient attack is harder to do on reaction, but still definitely doable.
 
[

i said fient attacks are risky, then you ranted that fients are safe, which of course they are. I reiterated that I was talking about fient attacks, not fients. Idk where the confusion is.

Parrying is safe when it lands. You can easily predict and telegraph the enemies attacks, when you do, free parry. Obviously parrying a fient attack is harder to do on reaction, but still definitely doable.
You said best option in neutral is fient or fient attacks, but even that is risky.
"Parrying is safe when it lands" key word when it lands
"You can easily predict and telegraph the enemies attacks, when you do, free parry." you mean a read
Some characters feint into zone attacks are fast enough to not be reactable to block much less parry. Sure parrying fient attacks is doable but as a read not on reaction.
If you try to parry a fient your getting punished
 

Juggs

Lose without excuses
Lead Moderator
You said best option in neutral is fient or fient attacks, but even that is risky.
"Parrying is safe when it lands" key word when it lands
"You can easily predict and telegraph the enemies attacks, when you do, free parry." you mean a read
Some characters feint into zone attacks are fast enough to not be reactable to block much less parry. Sure parrying fient attacks is doable but as a read not on reaction.
If you try to parry a fient your getting punished
Why would you parry a fient? A fient attack maybe. You you parry on hit, so if you have even a decent reaction time you can parry fient attacks.

But you're right. Every high level player is wrong and you know more than everyone else. Have fun, champ.
 

SHAOLIN

内部冲突
Why would you parry a fient? A fient attack maybe. You you parry on hit, so if you have even a decent reaction time you can parry fient attacks.

But you're right. Every high level player is wrong and you know more than everyone else. Have fun, champ.
@Juggs

Let it go, bruh. Its a troll, don't feed the trolls.
 
Why would you parry a fient? A fient attack maybe. You you parry on hit, so if you have even a decent reaction time you can parry fient attacks.

But you're right. Every high level player is wrong and you know more than everyone else. Have fun, champ.
this is a new franchise. What classifies these players as a high level?
feint is made to bait parrys why is this sooo hard to understand
 
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