shaowebb
Get your guns on. Sheriff is back.
Boon wants feedback then he is going to get it. I am seeing WAY too little excitement for this game on other boards. Shoryuken, Neogaf, and Gamefaqs pretty well seem to think it looks awful and its all due to certain little mechanics or tools that are either coming across wrong or that need tweaking.
I am composing a LIST of feedback that I will breakdown in a video this Wednesday that I will post on Ed Boon's TWITTER account to try and make certain he sees it. Post your feedback here.
RULES:
This is all I got for the video for now. Let me know all your opinions and I'll add them by Wednesday. Thank you TYM for your support.
Adam Urbano as well as the community director will also be receiving this video letter in addition to Ed Boon via twitter. Adam Urbano responded when I told him I was doing this and is looking forward to your feedback. GO TIME.
I am composing a LIST of feedback that I will breakdown in a video this Wednesday that I will post on Ed Boon's TWITTER account to try and make certain he sees it. Post your feedback here.
RULES:
- DO NOT CHARACTER BEG. This aint for that.
- IF YOU ARE AGAINST SOMETHING EXPLAIN WHY. Posts of "this is dumb" need explained. Well thought out ideas can be presented thoughtfully. Pure negativity with no supporting arguments just comes across as flaming and likely won't get us anywhere.
- THE CLASH SYSTEM (aka Wagers). This mechanic is as clear as mud to pros so theres little hope of it translating well to casuals as a tool they will understand like they had hoped it would be. I'm going to incorporate all thoughts on it and bring up the fact that it is the one of the main reasons people trash the game on other forums.
- STAGE TRANSITIONS. They kill momentum, cost meter, force you to seperate from your opponent, and only the guy on offense can do them. So far they don't have much purpose other than potentially unscaled damage at the end of combos. I want to bring up using these defensively as an alpha counter for players to use to counter corner pressure at the cost of meter.
- STAGE INTERACTIONS. I think they are fine, but this isn't just shaowebb's feedback its everyones. Post your pros and cons for these and I'll list them. I'll even mention vanilla stages or turning them on or off if you want. I'll list all your stuff here. They may ignore it because its kind of the big thing, but at least I promise you they will hear all your opinions on it.
- PUSHBLOCKING. This game doesn't have them and frame traps and blockstrings are already showing STRONG signs of being too powerful. The Flash is beasting on everyone and this game doesn't have breakers. I am going to explain frame traps and blockstrings and how corner gameplay works and push for this tool to be incorporated.
- URGING FOR IN DEPTH CHARACTER VIDEOS OF COMBOS, COMPLETE MOVE EXHIBITION AND BREAKDOWNS, QA TEAM DOING HIGHER LEVEL MATCHES
This is all I got for the video for now. Let me know all your opinions and I'll add them by Wednesday. Thank you TYM for your support.
UPDATE:UPDATE said:Since so many are against giving rough character impressions based on the low level play and tiny amounts of footage we have gotten so far I will instead push this fact at NRS and let them know that if they want in depth feedback on character impressions then we will need more in depth breakdowns of characters from their youtube feed to help us understand everyone first.
If there is anything on my list you feel strongly about though bring it up and if it seems universal enough I will mention it as a rough impression they are giving off right now that needs considered .
Adam Urbano as well as the community director will also be receiving this video letter in addition to Ed Boon via twitter. Adam Urbano responded when I told him I was doing this and is looking forward to your feedback. GO TIME.
@Urbanjabroni Just to let you know I am compiling all kinds of feedback on Injustice for NRS from fans. Video Letter will be sent Wednesday.
Adam Urbano
@Urbanjabroni
I look forward to it.