shinshistu
Noob
What are her anti airs? Her d2 is slow
I mean it's not too lenient but it feels like its at least 3 frames, maybe more. 100% doable in a real match consistently.how lenient is timing on b1~wc~212? is it at least 2 frame link to 212? practiced a lot today and it seems really hard. after watchind HoneyBee play i became very interested in DVorah because she seems strong and technical. nice change of pace after doing braindead kung jin combos for a couple of weeks.
i just want to know if it is viable to use in real match, if not i won't be spending too much time trying to learn this combo.
F112 ovipositor works when d2 doesnt. You can also combo into f112 ovi from air to airsWhat are her anti airs? Her d2 is slow
i see, that just means i have to input it cleaner and faster. will be labbing hard, thanksI mean it's not too lenient but it feels like its at least 3 frames, maybe more. 100% doable in a real match consistently.
No prob. I have some videos on the YT channel in my profile that might help. My b1 inputs are pretty clean so you can get an idea from that maybe. I also made a video explaining wcs using f22 as an example, but it works for b1 too.i see, that just means i have to input it cleaner and faster. will be labbing hard, thanks
You should learn the combos that lead to a restand:So I'm picking up D'Vorah looking at all the characters I ever liked. what BnB should I learn first? (Venamous Variation) I'm looking mainly at her meterless combos to start.
I am very fine performing all of these combos. Thanks are there any more advanced... I should know . Also general information decent footsie tools and such.You should learn the combos that lead to a restand:
Thanks So much .
Here is an advance combo to work with her poison ticks, 212 f44 f42 d1xxdb4I am very fine performing all of these combos. Thanks are there any more advanced... I should know . Also general information decent footsie tools and such.
Advanced? Not really, although if you want you can try and add a d3 before the d4 in those combos I posted. in the corner you can sometimes do 2 d3s before a d4 ovi. Like 212 EX Puddle njp d3 d3 d4 ovi in the corner.I am very fine performing all of these combos. Thanks are there any more advanced... I should know . Also general information decent footsie tools and such.
Stand 1 is also a great AA. I was using stand 1 as an AA into F112 ovi a lot at Toryuken but it wasn't optimized. You can do stand 1 AA into F44 bug cancel F44 ovi (in SQ) or stand 1 AA into F34 D1 F44 ovi in any variation.Advanced? Not really, although if you want you can try and add a d3 before the d4 in those combos I posted. in the corner you can sometimes do 2 d3s before a d4 ovi. Like 212 EX Puddle njp d3 d3 d4 ovi in the corner.
As far as tech goes, here are her best tools:
b12- breaks armor, end in air throw for hard knockdown
U3- goes over any low attacks, can beat a lot of wakeups and such
F22- far reaching, great footsies. F224 is -8 but there is push back, all other options(f22 venom and f22 puddle) can be armored through and beaten by other tactics.
Spray- Hit advantage gives you a free mixup, does lots of chip. Is unsafe but can be delayed or shortened to change the timing of the punish
Throw- Does venom damage, gives you a third option other than f2 and b1
D3/D4- Does venom damage, incredible range, and can be done right after the other(d3 then d4).
F112- Forward advancing, fast punisher, and only string that can be canceled into spray without getting armored through. F112 spray is a great way to chip out the opponent.
D2- Best AA(takes some getting used to) and also adds venom damage.
Sounds like a good idea. Will try to implement.Stand 1 is also a great AA. I was using stand 1 as an AA into F112 ovi a lot at Toryuken but it wasn't optimized. You can do stand 1 AA into F44 bug cancel F44 ovi (in SQ) or stand 1 AA into F34 D1 F44 ovi in any variation.
Yes. If they consistently are waiting for that/punishing it you can also cancel into puddle, which either grants a knockdown or frame advantage(can be interrupted with armor or forward moving specials though).@Zoidberg747 One thing I think I missed was so for clarification "They are easy and leave you at advantage to go in for a f22 or b1 mixup." f22 spray and b1 spray?
There was also those crazy b3 routes that I thought was hella hype (No one else in the crowd cared, lol).Stand 1 is also a great AA. I was using stand 1 as an AA into F112 ovi a lot at Toryuken but it wasn't optimized. You can do stand 1 AA into F44 bug cancel F44 ovi (in SQ) or stand 1 AA into F34 D1 F44 ovi in any variation.
Once your opponent knows how to be defensive against her and what to look for, start using your stagger strings. They´re waiting for spray, puddle, or completed block strings. F11 and 11 are both 0 on block, I believe 21 is -2. Her normals give excellent throw and 50/50 opportunities.I am very fine performing all of these combos. Thanks are there any more advanced... I should know . Also general information decent footsie tools and such.
Two requirements for thisDoes anyone have any tricks for doing b1 fast after the opponent blocks f112? Im trying to see if you can do f112 rc b1 rc into combo if they block f112 but i keep running out of stamina. Any tips or buffering tricks?
Your Tyler, the Creator avatar compliments this comment so well.Her d2 is the best in the game what are you talking about
Yup I'm pretty sure it catches neutral jumps as well. Have to test forward and back jumps.EX Swarm Vortex is amazing. I suck and don't test things before I say things think it tracks better than Swarm Vortex (Similar to Inferno Scorps EX Arise) and has a huge hitbox.
I dunno, it feels like every time I use it a regular one would have been better, since I get to keep a bar for breaker/put them in the corner with one combo that takes half their life. EX even has longer startup for some reason I think.EX Swarm Vortex is amazing. I suck and don't test things before I say things think it tracks better than Swarm Vortex (Similar to Inferno Scorps EX Arise) and has a huge hitbox.