Mh to be fair I'm not sure that Goro really needs buffs at the moment.
I'm starting to think that he is very competitive in a lot of matchups
He still has glaring weaknesses, not all of which can be remedied. For one, having a bigger hitbox that pretty much any other character means you'll have way more trouble dealing with air attacks. Having a 9f U1 doesn't solve a lot considering it's all still done on a read and if you guess wrong you eat a full combo. The other real AA option is EX Telestomp, but spending 1 bar for 15% damage and being put in a situation with little to no advantage, is not what I would consider ideal.
He has trouble punishing many things because of how bad his range is on most of his normals. F3 is great in terms of range (and it's safe too), but it's 16f which certainly doesn't punish every unsafe thing out there.
EX Punchwalk is STILL inconsistent - if I spend the meter it should recapture 100% of the time, and not just clip them and put me in a disadvantage if they happen to jump.
And lastly, I personally find his damage a little bit lacking. Sure, he can do over 40% midscreen in KW for 1 bar, but in comparison to the rest of the cast, he doesn't have that many good option to start combos. This is purely my opinion, but I think that characters with many options should have lower damage, and characters with fewer options should do higher damage. It makes sense to me in terms of balance, but it's not the case with Goro.
And I know some people are going to bitch at me and that's fine, but I would like Goro to be truly competitive rather than just an online/casual character.