Scott The Scot
Where there is smoke, there is cancer.
Long range normals + Run mechanic. You're never out of range lol.
Movement in MK9 was good. Have you saw Kenshi, Smoke or Shangs walkspeed? Holy moly!They must of not played MK9 then.
Remember when everyone complained about how the movement was slow in Injustice?
NahStop pressing right and left at variation select
Mk9 had a lot of things going for it tbh. Imo it was a few bug fixes (input bug, meter drain glitch) and a final balance patch (cyrax, kabal, smoke, etc) away from being a pretty fantastic all around fighting game. Its still my favorite game of all time though because it was my first serious competative game.Movement in MK9 was good. Have you saw Kenshi, Smoke or Shangs walkspeed? Holy moly!
The whole game it self felt sluggish compared to injustice.Movement in MK9 was good. Have you saw Kenshi, Smoke or Shangs walkspeed? Holy moly!
Smoke needed his resets though. He has no way of opening you upMk9 had a lot of things going for it tbh. Imo it was a few bug fixes (input bug, meter drain glitch) and a final balance patch (cyrax, kabal, smoke, etc) away from being a pretty fantastic all around fighting game. Its still my favorite game of all time though because it was my first serious competative game.
Pfft, speak for yourself man lol.The whole game it self felt sluggish compared to injustice.
Your comparison is flawed. Commentators are a VARIABLE and are subject to change. I dont like a few commentators, and i will go to a different stream when they are on. However, DMS and Tanktopguy are not commentating every stream. Run, however, is in every match. It is an integral part of the game. There is no such thing as MKX without run. There is MKX without specific commentators. perhaps if your argument was that i complain about all commentary in general and would prefer to watch the game in silence it would make sense, as all tournaments have a commentary team and im not gonna get away from that. But alas, thats not true so its not relevant. I enjoy many commentators, just dislike a few and i go to other streams when they are on.You cry about commentators, but still watch streams with said commentators. You're not going to get a tournament without one. I didn't complain about runs or long range normals, I didn't even make any arguments for why I think there's more cons than pros. My main Quan falls into both categories, so why would I complain amirite? Now let's keep the discussion on track so we can see what people's opinions are, because literally no one agreed or disagreed with anyone. It's all opinionated responses
Haha as a mk9 smoke main I'm going to have to agreeSmoke needed his resets though. He has no way of opening you up
Pfft, speak for yourself man lol.
I agree with this. I still struggle with using run in juggle combos for some reason. I wish they would give the option to make the stance switch button the run button instead of ffblock. Would that decrease the skill gap and all of the sudden everyone is hitting big damage run combos consistently? Maybe it was intentional to have it be a little more difficult than just pushing one button perhaps. Seems like an easy thing they could add but like I said maybe its a bit harder for a reason.I'm fine with the run, but honestly I hate the input they chose. Dashing and blocking are some of the most used buttons, why couldn't they just scrap stance switch and map run to that button?
sure, you are not blatantly advocating for run to be removed.You are just inspiring a conversation where people either like run or they dont, and people not liking run is a severe case of get the fuck over it because run isnt going anywhere. people can dislike run or talk about why it needs to be removed all they want, its a pointless discussion because its not happening until we get a new game. This time and effort would be better spent discussing topics of actual merit instead of fantasy land 'what if' bullshit where people advocate for changes that will never be implemented.Again, I'm not complaining about run or normals lol. However, it's interesting to see other people's opinions. I don't remember saying either of them should be taken out of the game in any way
real shitDefinitely one of the dumber threads on TYM.
'does an integral part of the game hurt the game?'
You dont like it, go play something else. for real. This is like asking if active reload hurts gears of war or if kill streaks hurt call of duty. they are key aspects to the game, you arent gonna get a game without them, so why even bother to discuss it. what you are asking for is a completely different game, so go play one. I hear SFV just came out, or you can just play mk9 still.
lol i find people who jump in areharder than runnersAs someone that likes to play keep away/zoning/defensively i am not the biggest fan of both; run being the biggest evil.
I also dont like that they chose forward forward block fas run input instead of a button.