Ok so I've been doing some thinking, and I wanted to ask you guys your opinion.
I'd mentioned this before, but I'm concerned that Cyrax command throw will be consistently breakable on reaction.
Here's my logic: I'm originally a calibur player, and in calibur 4, throws are 17 frame startup with 13 frame break window, however you have to guess whether it's and A throw or a B throw ( same animation), so it's a 50/50. However, I can say with supreme confidence that, offline, if all throws in calibur were able to be broken with the same button, neither I nor any competent player would ever be thrown again.
I also have a friend who is a tekken player, and he tells me that in Tekken 4 all basic throws could be broken with 2, and that throws in that game were 13 frame startup with an 8 frame break window, and he says that throws were consistently broken on reaction.
Cyrax command throw is going to be 13 or 14 frames (I've heard more people say 14 so I'm going to assume that's correct) with a 10 frame break window, however it'll be broken with the same button each time.
Do you guys think the 6 frame difference between the two is going to be enough to make Cyrax command throw unreactable, or at the very least, not consistently reactable? Or will his command throw end up being techable on reaction every (or near every) time? Considering what my friend says about Tekken 4 (seeing as how the break window was even smaller) I am not too hopeful.
Thoughts?