What @imblackjames said earlier I concur. As a CC main it's a real challenge to fill the trait along with the zoning. The only way to fully fill the trait is to face the CQC chars, like Catwoman. That's why the Ice Trap (called Big Freeze) is there. His Wall is so slow (2 times slow than UB Sub's Parry). Same goes for the icicle. Everything is punishable, because Cold is so slow movingly. You even saw his gameplay. Try playing him against any character, and you'll see the problems he has. Even @IrishMantis was kind of struggling with him in his match.Can you please explain the intricacies of the cold vs deadshot match?
I only watched the top 16 recap but the only thing that surprised me was that Sonic's Cold beat a top Superman, which I feel is a pretty poor MU for Cold. But since both players are team echo fox I am sure they play each other a lot...and sometimes situations like that start to bend more towards the player/momentum/mental state rather than straight up character choice. Other than that I saw Cold picked in two favorable MU's by the end of the top 16 (Bane/Scarecrow) and counter picking Deadshot with Red Hood which makes sense since it is a losing MU. I get your point above, but IMO having an asymmetrical character design isn't something I am fond of. There are decent sized group of characters that really render almost all of Cold's options completely useless IMO through the use of simple full screen tactics.What is "lazy" about a character having very defined strengths and weaknesses? The goal cannot be to make every character well-rounded because it's a needlessly complicated route that will not pay off in the end.
Games have made characters with asymmetrical designs for years and many of them do have large imbalances in the character matchups, and this is very often the price of having distinct strengths and weaknesses on characters. I don't know why all of a sudden there has been this big blowup where everyone agreed that polarized tools are now symptomatic results of intentionally making characters "bad," but it's a terrible take.
Bringing it back to Cold, no one is saying that he doesn't have issues, and I'll never understand why this is always brought up when someone dares to say a character may be better than what is commonly thought. The argument is not that he doesn't have weaknesses or bad matchups; the argument is that, against what appeared to be all common knowledge, a character that was literally described as "not worth being in the game" won a major tournament largely by himself. Are Cold players mediocre and simply not taking advantage of his strengths in certain matchups? Was this an anomaly? Was this just an example of the best player of the game outshining his opponents?
There's a lot of questions to be had, but what should normally be a fun and exciting development has pretty much changed to a bunch of players chest-thumping and shutting down any type of discussion. It's brutal.
TYM just has a hive mind mentality and will take any easy opportunity like this to take this tournament result to devalue any sort of discussion or arguments about the character that are and have always been sound. I guess in future tournaments everyone is going to be playing Captain Cold so I look forward to seeing entire tournaments just turning into Captain Cold mirrors.I'm actually getting a warm fuzzy feeling inside when I see people actually thinking and making sense here.
Compared to all the horrors out there that instantly have Cold tournament viable and they don't even read what one writes.
It reminds me of those scenes in the cheap american lawyer movies:
- Were you there the night the victim was killed?
- Yes, but I was drugged and tied in the basem....
- YES OR NO ANSWER PLEASE. THE JURY WILL DISREGARD THE LAST REMARK. Were you there?
-Yes, but....
- Please note that the defendant was there at the night of the murder, thank you.
I think i'll stick in this thread as my home and never click outside again. Every discussion in the other threads goes like this:
It's been a while but sure.Can you please explain the intricacies of the cold vs deadshot match?
Lol what? This all started because a bunch of people came into this thread trying to put the Cold community on blast for downplaying. There was no discussion. And as I mentioned before, most cold's were well aware of his strengths and good matchups before Fox played him. You are trying to change the narrative to the big bad cold community ruining discussion, but what actually happened was a bunch of bandwagoners popping up in this thread to talk trash. Which in and of itself is fine, it's a forum, but don't act like there was some important discussion happening.What is "lazy" about a character having very defined strengths and weaknesses? The goal cannot be to make every character well-rounded because it's a needlessly complicated route that will not pay off in the end.
Games have made characters with asymmetrical designs for years and many of them do have large imbalances in the character matchups, and this is very often the price of having distinct strengths and weaknesses on characters. I don't know why all of a sudden there has been this big blowup where everyone agreed that polarized tools are now symptomatic results of intentionally making characters "bad," but it's a terrible take.
Bringing it back to Cold, no one is saying that he doesn't have issues, and I'll never understand why this is always brought up when someone dares to say a character may be better than what is commonly thought. The argument is not that he doesn't have weaknesses or bad matchups; the argument is that, against what appeared to be all common knowledge, a character that was literally described as "not worth being in the game" won a major tournament largely by himself. Are Cold players mediocre and simply not taking advantage of his strengths in certain matchups? Was this an anomaly? Was this just an example of the best player of the game outshining his opponents?
There's a lot of questions to be had, but what should normally be a fun and exciting development has pretty much changed to a bunch of players chest-thumping and shutting down any type of discussion. It's brutal.
NRS is very likely not listening to you because your "buff hammers" would create a plethora of 7:3 match ups, mostly against characters Captain Cold already beats. If Captain Cold were to fight characters like Deadshot and Dr. Fate on even terms, NRS would either have to massively buff his anti-zoning and footsies game, which would evidently affect his existing good match ups, or redesign the character entirely, particularly level 2 trait and the MB ice puddle, which, I suspect, would not be well-received by most Captain Cold players.What NRS did was the worst thing to happen for Cold (and for the other bottom tier chars). They nerfed almost every top tier, and buffed this super-chick. They, also, nerfed even more Captain Cold, something that he DIDN'T need. He didn't need the nerfhammer. He needed tweaks or the buffhammer to be viable and finally a threat against the other characters, excluding the CQC ones. Now everybody is wondering why NRS isn't listening to us, and listens to this fox by showing the characters.
For that to happen you'd have to nerf & remove things that slide his positive MUs way over to his side. I think the character has issues of like to see adjusted but if it means he becomes less unique it's probably not worth it. Nothing really wrong with him being a Utility character as @KingHippo put it.The "not worthy on the screen" bit is indeed aberrant, but the character is definitively not "fine" and "in the right place" in the game. He still needs small buffs and tweaks.
Literally the most practical and most requested changes. 12DB3 please.While I see the arguments for the idea of a utility character, I personally see it as an excuse not to buff characters thereby making the developers' job easier. In my opinion CC could just do with a few more offensive options (e.g. A low hitting string, 12DB3 or making the all high string hit mid at some point in the string) just so you don't have to be SonicFox just to make the character viable
What are you talking about? The only buffs Cold players are looking for are mainly fixes. 12 connect to ice puddle, BA low lightening not going through Ice Blocks, trait cancel after 213. Only buff is merrily making force field more viable. These changes aren't making any 7:3 matchups nor will they make his horrible matchups against zoners to even.NRS is very likely not listening to you because your "buff hammers" would create a plethora of 7:3 match ups, mostly against characters Captain Cold already beats. If Captain Cold were to fight characters like Deadshot and Dr. Fate on even terms, NRS would either have to massively buff his anti-zoning and footsies game, which would evidently affect his existing good match ups, or redesign the character entirely, particularly level 2 trait and the MB ice puddle, which, I suspect, would not be well-received by most Captain Cold players.