Ferra/ Torr Vicious variation Boss Toss, Bowl Girl, Ferra Toss, and patience obviously and problem solved 75% of online Scorpions are a joke and most people just lose to random stupid stuff because they don't know how to fight him correctly. I love fighting Sub-Zero with Ferra/ Torr arguably their best match up in the game because he can't do Ice Clone, Ice Ball, and Ice Slide because Ferra is a invincible projectile that destroys everything and keeps going.Johnny cage, cassie cage and ferra/torr
I don't like that variation tbh.. I duno, just seems dumb that so many characters have a hard time gettin in on a character who isn't even meant to be a zoner?I'd recommend dropping cassie if you dont want to practice IAG, it's one of her essential tools.
You are doing it wrong, Scorpions overhead, and his low projectile is like 26 frame start up or something ridiculous, his hand motions give it away which demon it is, and to top it off...if you run at him both overhead and low will be completely avoided for free and Scorpion will be standing there like wtf....why am I so bad spamming a shitty zoning tool...not to mention both overhead and low are extremely negative on block.I don't like that variation tbh.. I duno, just seems dumb that so many characters have a hard time gettin in on a character who isn't even meant to be a zoner?
I get that there is a way around it but im still seeing absolutely no reason why he 'needs it'
Plenty of moves have 20f startup. not many have a 50/50 option fullscreen (its fuzzyguard-able yeah but you'll eat at least a few) and lead to a vortex and like 60-70% full screen. For No meter and barely any risk versus half the castcus it has like 20 frames of startup?
Characters don't always only have things they need. Kenshi for example has like 30 strings and 29 of them hit mid.I don't like that variation tbh.. I duno, just seems dumb that so many characters have a hard time gettin in on a character who isn't even meant to be a zoner?
I get that there is a way around it but im still seeing absolutely no reason why he 'needs it'
I've ran the low minion but OH one can hit you running.You are doing it wrong, Scorpions overhead, and his low projectile is like 26 frame start up or something ridiculous, his hand motions give it away which demon it is, and to top it off...if you run at him both overhead and low will be completely avoided for free and Scorpion will be standing there like wtf....why am I so bad spamming a shitty zoning tool...not to mention both overhead and low are extremely negative on block.
Lol whats his worse varation.Characters don't always only have things they need. Kenshi for example has like 30 strings and 29 of them hit mid.
Y'all are complaining about the wrong variation anyway, lol.
Inferno scorpion is already commonly seen as the worst variation of the 3; watch any stream you're gonna see much more hellfires and ninjutsu scorpsLol whats his worse varation.
Still think low/high minion one of the most effective and braindead tools going
And what i mean is if inferno scorp had been released with knockdown on his non ex low minion would people really see him as unviable?
Guess i'll hit the lab.. But not convinced at allInferno scorpion is already commonly seen as the worst variation of the 3; watch any stream you're gonna see much more hellfires and ninjutsu scorps
You can run the overhead one as well, if you got hit you probably started running too late and got smacked. I checked the frame data, Overhead is 29 frame start up, low is 28 frame start up, as I've said all three of his projectile demons have an obvious animation while watching Scorpion. Go into training mode for two seconds and you'll see that. The low is -27, the overhead is -27. Plenty of time for you to get in on Scorpion and far from spammable.I've ran the low minion but OH one can hit you running.
What bugs me is i know they are negative but the only guaranteed punish i get is a projectile and with cassie and cage thats crappy. I can run in on him but thats also a risk cause of chain and his leg takedown thing.
Once i've got in its not as if hes free. Scorpion is as good as most of the cast up close
low demon and overhead demon has 28f and 29f startup and has a long recovery frames when is whiffed or blocked.
The complete opposite, i've played really good people using like quan chi and sub zero etc with ratios of like 300:10 and i did fine. Just scorpion that gives me hell. I get beat by people who are ass and do it. Just horrible to deal with using the characters i do.Tons of characters can punish blocked demons so what is the problem here?
Keeping a somewhat proficient Kung Jin, Liu Kang or even Mileena out with Scorpion's zoning options, is incredibly hard to do.
My guess is if you complain about Scorpion's tools, the player who has beaten you with Scorpion would've beaten you with any other character as well, aka you got outplayed.
Then when you react to it when people said you couldn't you say "I'm not one to say a toad a so but I fuckin' a toad a so."I block low and react to oh. Worse case Ontario you take the oh that doesn't combo
yeah pretty much thisI block low and react to oh. Worse case Ontario you take the oh that doesn't combo
if you block low and then immediately high as soon as you see the summon animation, you will block all of scorpions possible attacks. the move is not that strongI cannot see why in the scope of this game that move doesn't cost meter.
Like really?
Feel free to educate me, i just dont see it.